4E D&D: The Stealth Rules and You
Update: Thanks to the folks on Circvs Maximvs and ENWorld for helping me clarify my position and/or change some of my verbiage.
Update 3 Jul 08: I wrote to Customer Service and updated the end of this post with their answer.
There is a big debate on Gleemax right now on the stealth skill rules in 4E D&D. As a person who is currently playing a Rogue in my weekly campaign, it’s important to me that I use the Stealth skill correctly. I’m going to give my take on the subject and you tell me what you think.
When can I use Stealth?
According to the PHB, you can use stealth as “[p]art of whatever action you are trying to perform stealthily.” Now, when you’re trying to be stealthy, “[u]nless a creature is distracted, you must have cover against or concealment from the creature to make a Stealth check.” “In combat, creatures are assumed to be paying attention in all directions.”
That seems to be pretty straightforward. If I have either cover or concealment from an enemy, and only if I have cover or concealment, I’m able to make a stealth check as part of a normal action (standard, move, or minor).
How do I know if the enemy sees me?
Well, that’s what perception is for. “No action required—either you notice something or you don’t. Your DM usually uses your passive Perception check result.” If you try to hide in combat, you make the check against the enemies passive perceptions. Some enemy’s may still see you. Some may not. If they don’t see you, you perform your action stealthily against them. If they can see you, you can’t perform your action stealthily against them.
What if I’m still hidden at the end of my turn?
What if you succeed and don’t do anything to give yourself away, such as attacking or yelling? What does the enemy do then? For that, let’s look in a different section of the PHB.
“On your turn, you can make an active Perception check as a minor action, comparing the result to the concealed creature’s last Stealth check.” So there it is. If you are still hiding come the enemy’s turn, they make a perception check as a minor action to try and see you.
Quick summary
On your turn:
- Get cover.
- Make a stealth check against the enemies passive perceptions.
- If successful, perform your action stealthily.
- If you fail, you don’t perform it stealthily.
- If you don’t attack or yell and are still hidden at the end of your turn, the enemy makes a perception check as a minor action to find you on its turn.
To me, that seems pretty cut and dry. But then we get into more convoluted territory.
What constitutes “cover”?
Herein lies the rub. It’s pretty obvious that a wall, a tree, a large rock, a low wall, and things of that nature can all constitute cover. They’re easy to hide behind or around and, if you’re a rogue or ranged fighter, you can stick your head out and snipe the target. But what about your allies?
My allies?!
Yes, your allies. That’s the big debate on Gleemax. Do allies grant you cover? According to Wizards’ Customer Service, the answer is yes. Note – I know many people do not take a CSR’s word for gospel but for me, until eratta or a FAQ is printed, I trust the CSR as the “official” word of Wizards.
How?
That’s the biggest question; how? How can an ally, especially those who are smaller than you, provide you with cover enough to hide behind them? Honestly, if I were to think about this logically, my answer would be that it couldn’t happen. But this is a game where dragons exist and wizards shoot fireballs out of their fingertips, so I’m not going to try to apply modern day scientific logic to this question. Instead, I have to look at the rules. First, let’s look at the rules of cover.
Cover
Cover (-2 Penalty to Attack Rolls): The target is around a corner or protected by terrain.
Creatures and Cover: When you make a ranged attack against an enemy and other enemies are the way, your target has cover. Your allies never grant cover to your enemies, and neither allies nor enemies give cover against melee, close, or area attacks.
Determining Cover: To determine if a target has cover, choose a corner of a square you occupy (or a corner of your attack’s origin square) and trace imaginary lines from that corner to every corner of any one square the target occupies. If one or two of these lines are blocked by an obstacle or an enemy, the target has cover.
So if an enemy attacks you from a range, you have cover against them if an ally is between you and the enemy. Makes sense. That’s how it’s been since 3rd Edition. So if an enemy is firing at you from a distance, you can hide behind your friend and snipe the attacker stealthily. And if the enemy is making a melee attack on you, you don’t have cover against them. So no hiding from an enemy right next to you if you’re standing out in the open.
What about reach weapons?
From the PHB:
Reach: If a creature that has reach attacks through terrain that would grant cover if the target were in it, the target has cover. For example, even if you’re not in the same square as a small pillar, it gives you cover from the attack of an ogre on the other side of the pillar.
Allies are not terrain. It’s already been established that allies never grant cover against a melee attack. So allies do not grant cover versus creatures with reach and you cannot make a stealth check while behind them.
Another summary
- If a person attacks you with a ranged weapon and there is an ally between you and the attacker, you can make a stealth check to hide behind your ally.
- Beyond this you can’t make a stealth check to hide behind your ally.
But what if the person in the distance from whom I wish to hide does not have a ranged weapon and there is an ally between the target and myself?
That’s my sticking point. I really don’t know. The rules specify that when they make a ranged attack and you are behind cover, aka an ally in this case, you can make a stealth check to hide from them. But did the writers also intend this to mean if anyone could make a ranged attack on you and you are behind cover, you can make a stealth check? What if they’re not carrying a ranged weapon? These are the questions that keep me up at night. Note – Ok, not really but it sounds more dramatic that way.
Update to this: I wrote to Customer Service on 3 Jul 08 with following question:
If a person does not attack with a range weapon but is, say, 6 squares away, do you get cover against them if there’s an ally between you and the target? Mainly, I’m trying to figure out if you would be able to hide from them if they don’t actually make a ranged attack against you.
I received this response:
Hello. Yes, you can hide behind your allies even if you aren’t being attacked with a ranged attack.
Evan T.
There you go. If an enemy is in the distance, and there is an ally between you and the enemy, you are granted cover against said enemy.
Conclusion
I’ve tried my best to explain the stealth skill as I see it. I’m sure some of you have different ways of viewing it and I look forward to hearing about it. Hopefully, this will be of use to those who were fuzzy on stealth or are new to 4E D&D and want to know how it’s done. Please feel free to comment on this and to also offer suggestions on other aspects of the game you would like me to try and summarize.









reveal July 3rd, 2008 at 1:54 PM
@skade – That hasn’t been an issue since 3.0. In 3.5 and 4, the target simply gains a bonus to AC because of cover and there is no chance of accidentally hitting said cover if you miss the target AC.