<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Adventure Seed: Curses!</title>
	<atom:link href="http://rpgcentric.com/adventure-seed-curses.html/feed" rel="self" type="application/rss+xml" />
	<link>http://rpgcentric.com/adventure-seed-curses.html</link>
	<description>One gamer's opinion of everything RPG</description>
	<lastBuildDate>Mon, 05 Jul 2010 10:57:06 -0700</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: binaryturing</title>
		<link>http://rpgcentric.com/adventure-seed-curses.html/comment-page-1#comment-2375</link>
		<dc:creator>binaryturing</dc:creator>
		<pubDate>Sun, 01 Feb 2009 19:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://rpgcentric.com/?p=1069#comment-2375</guid>
		<description>My party would be not appreciate being messed with by the elves.  And they would look for ways to revenge themselves upon the elves - especially if they sensed they were on railroad tracks to &#039;do the right thing&#039;
My suggestion is to open up the storyline to unpredictable endings - like the elves are jerks who got what they deserve.  The well-deserved death of the elves then breaks the curse, and makes everyone chuckle.  

Or the slaughter of the elves annoys whatever power was enjoying the suffering of the elves, and that power begins to really pour it on to the party

Anyway, I think your idea is great - because it has engaged me and made me think.

Thanks!</description>
		<content:encoded><![CDATA[<p>My party would be not appreciate being messed with by the elves.  And they would look for ways to revenge themselves upon the elves &#8211; especially if they sensed they were on railroad tracks to &#8216;do the right thing&#8217;<br />
My suggestion is to open up the storyline to unpredictable endings &#8211; like the elves are jerks who got what they deserve.  The well-deserved death of the elves then breaks the curse, and makes everyone chuckle.  </p>
<p>Or the slaughter of the elves annoys whatever power was enjoying the suffering of the elves, and that power begins to really pour it on to the party</p>
<p>Anyway, I think your idea is great &#8211; because it has engaged me and made me think.</p>
<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: oldNewTimer</title>
		<link>http://rpgcentric.com/adventure-seed-curses.html/comment-page-1#comment-2357</link>
		<dc:creator>oldNewTimer</dc:creator>
		<pubDate>Tue, 27 Jan 2009 23:02:17 +0000</pubDate>
		<guid isPermaLink="false">http://rpgcentric.com/?p=1069#comment-2357</guid>
		<description>That sounds like a fun session... I love bringing cursed items into a game, but hadn&#039;t really thought about cursing the players themselves.</description>
		<content:encoded><![CDATA[<p>That sounds like a fun session&#8230; I love bringing cursed items into a game, but hadn&#8217;t really thought about cursing the players themselves.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Psynister</title>
		<link>http://rpgcentric.com/adventure-seed-curses.html/comment-page-1#comment-2356</link>
		<dc:creator>Psynister</dc:creator>
		<pubDate>Mon, 26 Jan 2009 19:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://rpgcentric.com/?p=1069#comment-2356</guid>
		<description>I wasn&#039;t suggesting you make her a human, I&#039;m talking more in terms of not having her be hostile towards the PC&#039;s. I&#039;m thinking stubborn old woman that&#039;s only mad at the elves for (insert reason) and the only reason the curse isn&#039;t lifted is because she was insulted by the elf leader. 

The elves wouldn&#039;t be tricking the PC&#039;s, they don&#039;t know the full truth of the situation, or perhaps whatever the elf leader did to offend her is something that only he knows about, and he&#039;s the real villain of the scene. He wants her dead for whatever reason, so he hires the PC&#039;s to go after her for the curse that she put on all of his people because of something that he did.

&lt;abbr&gt;&lt;em&gt;Psynister´s last blog post..&lt;a href=&quot;http://dmnotebook.spaces.live.com/Blog/cns!644EDF5A15822C03!154.entry&quot; rel=&quot;nofollow&quot;&gt;Psynister Gains Power&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>I wasn&#8217;t suggesting you make her a human, I&#8217;m talking more in terms of not having her be hostile towards the PC&#8217;s. I&#8217;m thinking stubborn old woman that&#8217;s only mad at the elves for (insert reason) and the only reason the curse isn&#8217;t lifted is because she was insulted by the elf leader. </p>
<p>The elves wouldn&#8217;t be tricking the PC&#8217;s, they don&#8217;t know the full truth of the situation, or perhaps whatever the elf leader did to offend her is something that only he knows about, and he&#8217;s the real villain of the scene. He wants her dead for whatever reason, so he hires the PC&#8217;s to go after her for the curse that she put on all of his people because of something that he did.</p>
<p><abbr><em>Psynister´s last blog post..<a href="http://dmnotebook.spaces.live.com/Blog/cns!644EDF5A15822C03!154.entry" rel="nofollow">Psynister Gains Power</a></em></abbr></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: reveal</title>
		<link>http://rpgcentric.com/adventure-seed-curses.html/comment-page-1#comment-2355</link>
		<dc:creator>reveal</dc:creator>
		<pubDate>Mon, 26 Jan 2009 16:59:47 +0000</pubDate>
		<guid isPermaLink="false">http://rpgcentric.com/?p=1069#comment-2355</guid>
		<description>@Psynister - I thought about having the &quot;hag&quot; just be a plain old human but then I thought that if she&#039;s just a plain old woman, why would the elves bother tricking the PCs?

@AnalogKid - Yeah, it kind of railroady. That&#039;s why the GM could have the PCs notice someone following them after all the bad stuff starts happening to them. Or perhaps the PCs could put two and two together and realize all of this started &lt;i&gt;after&lt;/i&gt; the encounter in the woods.

Thanks for the ideas y&#039;all! :)</description>
		<content:encoded><![CDATA[<p>@Psynister &#8211; I thought about having the &#8220;hag&#8221; just be a plain old human but then I thought that if she&#8217;s just a plain old woman, why would the elves bother tricking the PCs?</p>
<p>@AnalogKid &#8211; Yeah, it kind of railroady. That&#8217;s why the GM could have the PCs notice someone following them after all the bad stuff starts happening to them. Or perhaps the PCs could put two and two together and realize all of this started <i>after</i> the encounter in the woods.</p>
<p>Thanks for the ideas y&#8217;all! <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AnalogKid</title>
		<link>http://rpgcentric.com/adventure-seed-curses.html/comment-page-1#comment-2354</link>
		<dc:creator>AnalogKid</dc:creator>
		<pubDate>Mon, 26 Jan 2009 16:46:30 +0000</pubDate>
		<guid isPermaLink="false">http://rpgcentric.com/?p=1069#comment-2354</guid>
		<description>I&#039;d play it, though being given a note to go back is kinda railroady. Another alternative to the &quot;ending&quot; is that the hag is now a ghost who needs redeemed in some way. The cause of this could also be a trigger which causes the curse to worse, this the characters feel more compelled  to return with haste.</description>
		<content:encoded><![CDATA[<p>I&#8217;d play it, though being given a note to go back is kinda railroady. Another alternative to the &#8220;ending&#8221; is that the hag is now a ghost who needs redeemed in some way. The cause of this could also be a trigger which causes the curse to worse, this the characters feel more compelled  to return with haste.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Psynister</title>
		<link>http://rpgcentric.com/adventure-seed-curses.html/comment-page-1#comment-2353</link>
		<dc:creator>Psynister</dc:creator>
		<pubDate>Mon, 26 Jan 2009 16:23:24 +0000</pubDate>
		<guid isPermaLink="false">http://rpgcentric.com/?p=1069#comment-2353</guid>
		<description>I would certainly give it a try. I think it needs to be a bit more fleshed out, but it&#039;s a good start. 

One twist that came to mind while I was reading it would be to have the players find the old hag and see that she&#039;s just an old woman that wants to be left alone. If they want the curse removed, all they have to do is get the leader of the elves to come and apologize to her. 

Have the elf refuse to do any such thing, and then let the players figure out how in the world they are going to convince him. 

Since the thought just came to me, it&#039;s obviously not overly developed. But, I think it could be another interesting twist on the end there.

&lt;abbr&gt;&lt;em&gt;Psynister´s last blog post..&lt;a href=&quot;http://dmnotebook.spaces.live.com/Blog/cns!644EDF5A15822C03!149.entry&quot; rel=&quot;nofollow&quot;&gt;Psynister Stretches His Limbs&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>I would certainly give it a try. I think it needs to be a bit more fleshed out, but it&#8217;s a good start. </p>
<p>One twist that came to mind while I was reading it would be to have the players find the old hag and see that she&#8217;s just an old woman that wants to be left alone. If they want the curse removed, all they have to do is get the leader of the elves to come and apologize to her. </p>
<p>Have the elf refuse to do any such thing, and then let the players figure out how in the world they are going to convince him. </p>
<p>Since the thought just came to me, it&#8217;s obviously not overly developed. But, I think it could be another interesting twist on the end there.</p>
<p><abbr><em>Psynister´s last blog post..<a href="http://dmnotebook.spaces.live.com/Blog/cns!644EDF5A15822C03!149.entry" rel="nofollow">Psynister Stretches His Limbs</a></em></abbr></p>
]]></content:encoded>
	</item>
</channel>
</rss>
