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	<title>RPGCentric &#187; Characters</title>
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	<description>One gamer's opinion of everything RPG</description>
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		<title>A cool way to bribe my players</title>
		<link>http://rpgcentric.com/a-cool-way-to-bribe-my-players.html</link>
		<comments>http://rpgcentric.com/a-cool-way-to-bribe-my-players.html#comments</comments>
		<pubDate>Tue, 22 Sep 2009 17:49:14 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Characters]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[pathfinder]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=1766</guid>
		<description><![CDATA[A few months ago, I was trying to figure out whether to use Action Points or Hero Points in my new Pathfinder campaign; I decided on Hero Points. My players really like Hero Points and they&#8217;ve become very useful in creating, and surviving, really dangerous and dramatic encounters. In Pathfinder, there is a group known [...]]]></description>
			<content:encoded><![CDATA[<p>A few months ago, I was <a href="http://rpgcentric.com/action-points-v-hero-points-six-on-one-hand.html" target="_blank">trying to figure out</a> whether to use Action Points or Hero Points in my new <a title="Pathfinder" href="http://paizo.com/pathfinder" target="_blank">Pathfinder</a> campaign; I decided on Hero Points. My players really like Hero Points and they&#8217;ve become very useful in creating, and surviving, really dangerous and dramatic encounters.</p>
<p>In Pathfinder, there is a group known as the Pathfinder Society. In short, they are &#8220;a loose-knit group of explorers, archaeologists, and adventurers who span the globe in search of lost knowledge and ancient treasures.&#8221; Reading a little bit more on them, I found a passage in the <a title="Pathfinder Chronicles Campaign Setting" href="http://paizo.com/store/downloads/pathfinder/pathfinderChronicles/35E/v5748btpy80ic" target="_blank">Campaign Setting</a> that stated:</p>
<blockquote><p>Agents are expected to provide detailed written reports of their exploits to their venture-captains, who then forward the most compelling records to the Grand Lodge in Absalom for consideration by the Decemvirate.</p></blockquote>
<p>And this got me thinking that I could use this to reward my players while, at the same time, encourage further development of their characters. I sent the following note to my players:</p>
<blockquote><p>If you want, you can write up a recap of a session, a specific portion of an adventure (for example, a dungeon crawl that only takes place as the middle third of the adventure), or of an entire adventure and post it; pretend you&#8217;re writing it for an audience.</p>
<p>For every recap you write for a session, you earn 1 Hero Point. If you write about a specific portion of an adventure, i.e. the dungeon crawl example above, you will earn 3 Hero Points. If you recap an entire adventure, you earn 5 Hero Points.</p>
<p>Also, in game, you might end up seeing them published for folks to read.</p></blockquote>
<p>Personally, and I&#8217;m probably a little bit biased here, I think it&#8217;s a great idea. It keeps the players engaged out of the game, rewards them for character development, <em>and</em> provides material for the in-game world. <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>I&#8217;m a whosa-what now?</title>
		<link>http://rpgcentric.com/im-a-whosa-what-now.html</link>
		<comments>http://rpgcentric.com/im-a-whosa-what-now.html#comments</comments>
		<pubDate>Wed, 24 Jun 2009 21:35:53 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Characters]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=1685</guid>
		<description><![CDATA[Thanks to Vulcan Stev for the link to this cool quiz. Apparently, I&#8217;m a goody two-shoes buttkicker. I can live with that. I Am A: Lawful Good Human Fighter (5th Level) Ability Scores: Strength-14 Dexterity-14 Constitution-15 Intelligence-15 Wisdom-16 Charisma-16 Alignment: Lawful Good A lawful good character acts as a good person is expected or required [...]]]></description>
			<content:encoded><![CDATA[<p>Thanks to <a title="Vulcan Stev Blog Post" href="http://vulcanstev.wordpress.com/2009/06/24/what-dd-character-are-you/" target="_blank">Vulcan Stev</a> for the link to this cool quiz. Apparently, I&#8217;m a goody two-shoes buttkicker. I can live with that.</p>
<p><strong>I Am A:</strong> Lawful Good Human Fighter (5th Level)</p>
<p><span style="text-decoration: underline;">Ability Scores:</span></p>
<p><strong>Strength-</strong>14</p>
<p><strong>Dexterity-</strong>14</p>
<p><strong>Constitution-</strong>15</p>
<p><strong>Intelligence-</strong>15</p>
<p><strong>Wisdom-</strong>16</p>
<p><strong>Charisma-</strong>16</p>
<p><span style="text-decoration: underline;">Alignment:</span><br />
<strong>Lawful Good</strong> A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment because it restricts freedom and criminalizes self-interest.</p>
<p><span style="text-decoration: underline;">Race:</span><br />
<strong>Humans</strong> are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.</p>
<p><span style="text-decoration: underline;">Class:</span><br />
<strong>Fighters</strong> can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter&#8217;s rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.</p>
<p><strong>Find out <a title="What D&amp;D Character Am I?" href="http://www.easydamus.com/character.html" target="_blank">What Kind of Dungeons and Dragons Character Would You Be?</a>, courtesy of Easydamus</strong></p>
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		<title>Timothy Brandus &#8211; Mage P.I.</title>
		<link>http://rpgcentric.com/timothy-brandus-mage-pi.html</link>
		<comments>http://rpgcentric.com/timothy-brandus-mage-pi.html#comments</comments>
		<pubDate>Tue, 13 Jan 2009 17:55:20 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Characters]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[mage]]></category>
		<category><![CDATA[world of darkness]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=999</guid>
		<description><![CDATA[Last weekend, one of the guys in our group ran a Mage: The Awakening one-shot. We all had a lot of fun and decided to make it a campaign. Character creation was relatively simple. The hardest part for me was choosing just-the-right options(tm). I finally decided on a police detective who stumbled upon magic while [...]]]></description>
			<content:encoded><![CDATA[<p>Last weekend, one of the guys in our group ran a <a class="zem_slink" title="Mage: The Awakening" rel="wikipedia" href="http://en.wikipedia.org/wiki/Mage%3A_The_Awakening">Mage: The Awakening</a> one-shot. We all had a lot of fun and decided to make it a campaign. <a class="zem_slink" title="Character creation" rel="wikipedia" href="http://en.wikipedia.org/wiki/Character_creation">Character creation</a> was relatively simple. The hardest part for me was choosing just-the-right options(tm). I finally decided on a police detective who stumbled upon magic while investigating a serial killer. He awakens as he confronts the killer. Unfortunately, the killer was able to slay his last victim, but only seconds before Tim finished him off. Suddenly, the room began to glow and names appeared on the walls. At first, Tim thought they were names of victims but he soon realized they were the names of other Mages. He added his own and immediately input his resignation from the police force. Since then, he&#8217;s worked as a private investigator specializing in the occult. He lives in a house in <a class="zem_slink" title="Quincy, Massachusetts" rel="wikipedia" href="http://en.wikipedia.org/wiki/Quincy%2C_Massachusetts">Quincy, Massachusetts</a>, along with three other Mages who awakened about the same time he did.</p>
<p>For those who have played M:TA before, I ask you look over my character and give any advice you think would help (This is the first time I&#8217;ve ever played M:TA). <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<hr /><strong><a href="http://rpgcentric.com/wp-content/uploads/2009/01/gumshoe.jpg"><img class="size-medium wp-image-1000 alignleft" style="border: 0pt none ; margin: 2px;" title="Timothy Brandus" src="http://rpgcentric.com/wp-content/uploads/2009/01/gumshoe-101x300.jpg" alt="Timothy Brandus" width="101" height="300"></a>Shadow Name:</strong> Timothy Brandus</p>
<p><strong>Virtue:</strong> Justice</p>
<p><strong>Vice: </strong>Pride</p>
<p><strong>Concept:</strong> Private Investigator</p>
<p><strong>Path:</strong> Arcanus</p>
<p><strong>Health:</strong> 7</p>
<p><strong>Willpower:</strong> 4</p>
<p><strong>Gnosis:</strong> 1</p>
<p><strong>Mana:</strong> 7</p>
<p><strong>Wisdom:</strong> 7</p>
<p><strong>Size: </strong>5</p>
<p><strong>Speed:</strong> 10</p>
<p><strong>Defense:</strong> 2</p>
<p><strong>Armor:</strong> 3 (when Shielding spell is cast)</p>
<p><strong>Initiative Mod: </strong>9</p>
<p><strong><span style="text-decoration: underline;">Attributes</span></strong></p>
<p>Intelligence: 2<br />
Wits: 2<br />
Resolve: 2</p>
<p>Strength: 1<br />
Dexterity: 4<br />
Stamina: 2</p>
<p>Presence: 3<br />
Manipulation: 3<br />
Composure: 3</p>
<p><span style="text-decoration: underline;"><strong>Skills</strong></span></p>
<p>Computer (Hacking): 2<br />
Investigation (Crime Scene): 5 (Rote Skill)<br />
Occult: 3</p>
<p>Firearms: 1<br />
Larceny: 1<br />
Weaponry: 2</p>
<p>Empathy (Lies): 3 (Rote Skill)<br />
Intimidation: 1<br />
Persuasion: 2<br />
Socialize: 1</p>
<p><span style="text-decoration: underline;"><strong>Arcana</strong></span></p>
<p>Fate (+): 3<br />
Time (+): 2<br />
Mind: 1<br />
Forces (-)</p>
<p><span style="text-decoration: underline;"><strong>Merits</strong></span></p>
<p>High Speech<br />
Eidetic Memory<br />
Fighting Finesse (Knife)<br />
Disarm<br />
Fast Reflexes (2)</p>
<p><span style="text-decoration: underline;"><strong>Rotes</strong></span></p>
<p>The Perfect Moment (Fate 2)<br />
Fortune&#8217;s Protection (Fate 2)<br />
Postcognition (Time 2)</p>
<p><span style="text-decoration: underline;"><strong>Nimbus</strong></span></p>
<p>Time seems to slow a bit</p>
<p><strong>Dedicated Magic Tool: </strong>Silver Knife</p>
<p><strong>Combat: </strong>Silver Knife</p>
<div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/44d14cdb-b443-4d42-9086-9ac27d613002/" title="Zemified by Zemanta"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_e.png?x-id=44d14cdb-b443-4d42-9086-9ac27d613002" alt="Reblog this post [with Zemanta]"></a></div>
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		<title>Picture This: In search of the perfect character portrait</title>
		<link>http://rpgcentric.com/picture-this-in-search-of-the-perfect-character-portrait.html</link>
		<comments>http://rpgcentric.com/picture-this-in-search-of-the-perfect-character-portrait.html#comments</comments>
		<pubDate>Wed, 12 Nov 2008 17:20:31 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Characters]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[inspiration]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=385</guid>
		<description><![CDATA[You&#8217;ve just created your dwarf cleric. His attributes are primed. His equipment is second-to-none. His background is detailed and intense. You can&#8217;t wait to play him. Now all you have to do is find that perfect character portrait to show the world exactly what he looks like and how bad-ass he truly is. So what [...]]]></description>
			<content:encoded><![CDATA[<p>You&#8217;ve just created your dwarf cleric. His attributes are primed. His equipment is second-to-none. His background is detailed and intense. You can&#8217;t wait to play him. Now all you have to do is find that perfect character portrait to show the world exactly what he looks like and how bad-ass he truly is. So what now? Google? Input &#8220;<a title="Dwarf Cleric" href="http://images.google.com/images?q=%22dwarf+cleric%22" target="_blank">dwarf cleric</a>&#8221; and see what happens? Oh no, my friends. Let me show you the way.</p>
<p>There are literally hundreds, if not <em>thousands</em>, of websites out there that specialize in art. However, a lot of them, well, suck. But that&#8217;s where I come in. Here are some really good websites that specialize in fantasy art and examples of what you&#8217;ll find at each. (Thanks to <a title="Macaroni and Peas" href="http://www.macaroniandpeas.com" target="_blank">my wife</a> for most of the links!)</p>
<h3><strong><a title="Julie Bell and Boris Vallejo" href="http://www.imaginistix.com/" target="_blank">Julie Bell and Boris Vallejo</a></strong></h3>
<p>You can&#8217;t go wrong with the mistress and master of fantasy artwork. If you&#8217;re looking for ripplingly-muscled men and scantily clad women, this is the site for you.</p>
<div id="attachment_386" class="wp-caption aligncenter" style="width: 309px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/he-man.jpg"><img class="size-medium wp-image-386" title="He-Man" src="http://rpgcentric.com/wp-content/uploads/2008/11/he-man-299x225.jpg" alt="Source: Boris Vallejo and Julie Bell (c) 2003" width="299" height="225" /></a><p class="wp-caption-text">Source: Boris Vallejo and Julie Bell (c) 2003</p></div>
<h3><a title="April Lee Illustration" href="http://aprillee.tripod.com/portfolioillustration.html" target="_blank"><strong>April Lee Illustrations</strong></a></h3>
<p>Gorgeous artwork.</p>
<div id="attachment_387" class="wp-caption aligncenter" style="width: 253px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/nestlings.jpg"><img class="size-medium wp-image-387" title="Nestlings" src="http://rpgcentric.com/wp-content/uploads/2008/11/nestlings-243x300.jpg" alt="Source: April Lee (c) 2003" width="243" height="300" /></a><p class="wp-caption-text">Source: April Lee (c) 2003</p></div>
<h3><a title="Claudio Pozas" href="http://www.enworld.org/Pozas/Portfolio/gallery.htm" target="_blank"><strong>Claudio Pozas</strong></a></h3>
<p>I would be seriously remiss if I didn&#8217;t mention my friend Claudio. You&#8217;ve seen his art a lot lately and he did the cover work for <a title="Lave Rules" href="http://lavarules.com" target="_blank">Fire and Brimstone</a>!</p>
<div id="attachment_388" class="wp-caption aligncenter" style="width: 235px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/tiefling_fey_warlock.jpg"><img class="size-medium wp-image-388" title="Tiefling Fey Warlock" src="http://rpgcentric.com/wp-content/uploads/2008/11/tiefling_fey_warlock-225x300.jpg" alt="Source: Claudio Pozas (c) 2008" width="225" height="300" /></a><p class="wp-caption-text">Source: Claudio Pozas (c) 2008</p></div>
<h3><a title="Donato Arts" href="http://www.donatoart.com/" target="_blank"><strong>Donato Giancola &#8211; Donato Arts</strong></a></h3>
<p>If you&#8217;ve played <a title="Magic: The Gathering" href="http://www.wizards.com/Magic/" target="_blank">M:TG</a>, you&#8217;ve probably seen his work.</p>
<div id="attachment_389" class="wp-caption aligncenter" style="width: 281px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/kaluta.jpg"><img class="size-medium wp-image-389" title="Portrait of Michael Kaluta" src="http://rpgcentric.com/wp-content/uploads/2008/11/kaluta-271x300.jpg" alt="Source: Donato Giancola (c) 2007" width="271" height="300" /></a><p class="wp-caption-text">Source: Donato Giancola (c) 2007</p></div>
<h3><a title="Epilogue.net" href="http://www.epilogue.net/art/" target="_blank"><strong>Epilogue.net</strong></a></h3>
<p>Lots and lots of fantasy and sci-fi artwork by many different artists.</p>
<div id="attachment_390" class="wp-caption aligncenter" style="width: 310px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/steampunk_view.jpg"><img class="size-medium wp-image-390" title="Steampunk View" src="http://rpgcentric.com/wp-content/uploads/2008/11/steampunk_view-300x236.jpg" alt="Source: Scott Findlay (c) 2008" width="300" height="236" /></a><p class="wp-caption-text">Source: Scott Findlay (c) 2008</p></div>
<h3><a title="Jennifer Meyer" href="http://www.jennifer-meyer.com/Jennifer_Meyer/Welcome.html" target="_blank"><strong>Jennifer Meyer Illustrations<br />
</strong></a></h3>
<p>Beautiful work by a freelance illustrator.</p>
<div id="attachment_391" class="wp-caption aligncenter" style="width: 310px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/welcome-home.jpg"><img class="size-medium wp-image-391" title="Welcome Home" src="http://rpgcentric.com/wp-content/uploads/2008/11/welcome-home-300x273.jpg" alt="Source: Jennifer Meyer (c) 2008" width="300" height="273" /></a><p class="wp-caption-text">Source: Jennifer Meyer (c) 2008</p></div>
<h3><a title="Justin Sweet" href="http://www.justinsweet.com/" target="_blank"><strong>Justin Sweet</strong></a></h3>
<p>I love this guy&#8217;s work.</p>
<div id="attachment_392" class="wp-caption aligncenter" style="width: 235px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/003_azor.jpg"><img class="size-medium wp-image-392" title="Azor" src="http://rpgcentric.com/wp-content/uploads/2008/11/003_azor-225x300.jpg" alt="Source: Justin Sweet (c)" width="225" height="300" /></a><p class="wp-caption-text">Source: Justin Sweet (c)</p></div>
<h3><a title="Larry Elmore" href="http://www.larryelmore.com/" target="_blank"><strong>Larry Elmore</strong></a></h3>
<p>The one and only.</p>
<div id="attachment_393" class="wp-caption aligncenter" style="width: 267px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/dragons-of-autumn-twilight.jpg"><img class="size-medium wp-image-393" title="Dragons of Autumn Twilight" src="http://rpgcentric.com/wp-content/uploads/2008/11/dragons-of-autumn-twilight-257x300.jpg" alt="Source: Larry Elmore (c)" width="257" height="300" /></a><p class="wp-caption-text">Source: Larry Elmore (c)</p></div>
<h3><a title="Cris Dornaus" href="http://www.borderzone.com/SkeletnGrl/Portfolio.htm" target="_blank"><strong>Cris Dornaus</strong></a></h3>
<p>He&#8217;s done a lot of work on the <a title="7th Sea" href="http://www.swashbucklingadv.com/" target="_blank">7th Sea</a> line.</p>
<div id="attachment_394" class="wp-caption aligncenter" style="width: 310px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/panzerhand.jpg"><img class="size-medium wp-image-394" title="Panzerhand" src="http://rpgcentric.com/wp-content/uploads/2008/11/panzerhand.jpg" alt="Source: AEG (c) 2000" width="300" height="232" /></a><p class="wp-caption-text">Source: AEG (c) 2000</p></div>
<h3><a title="Studio Uriel" href="http://www.planetdiablo.com/studiouriel/" target="_blank"><strong>Studio Uriel</strong></a></h3>
<p>Portraits of Diablo characters.</p>
<div id="attachment_395" class="wp-caption aligncenter" style="width: 310px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/mindcraft-ghost.jpg"><img class="size-medium wp-image-395" title="Mindcraft Ghost" src="http://rpgcentric.com/wp-content/uploads/2008/11/mindcraft-ghost-300x244.jpg" alt="Source: Patricio Soler (c)" width="300" height="244" /></a><p class="wp-caption-text">Source: Patricio Soler (c)</p></div>
<h3><a title="Douglas Shuler" href="http://www.douglasshuler.com/" target="_blank"><strong>The Art of Douglas Shuler</strong></a></h3>
<p>Another artist who did work on <a title="Magic: The Gathering" href="http://www.wizards.com/Magic/" target="_blank">M:TG</a>.</p>
<div id="attachment_396" class="wp-caption aligncenter" style="width: 310px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/vanguardleagueposter01.jpg"><img class="size-medium wp-image-396" title="Vanguard League" src="http://rpgcentric.com/wp-content/uploads/2008/11/vanguardleagueposter01-300x218.jpg" alt="Source: Douglas Shuler (c)" width="300" height="218" /></a><p class="wp-caption-text">Source: Douglas Shuler (c)</p></div>
<h3><a title="Todd Lockwood" href="http://www.toddlockwood.com/" target="_blank"><strong>The Art of Todd Lockwood</strong></a></h3>
<p>One of the best artists working today. If you&#8217;ve ever played D&amp;D, you&#8217;ve seen his pictures.</p>
<div id="attachment_397" class="wp-caption aligncenter" style="width: 310px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/colbear.jpg"><img class="size-medium wp-image-397" title="I Am Captain America and So Can You" src="http://rpgcentric.com/wp-content/uploads/2008/11/colbear-300x225.jpg" alt="Source: Todd Lockwood (c) 2008" width="300" height="225" /></a><p class="wp-caption-text">Source: Todd Lockwood (c) 2008</p></div>
<h3><a title="Tom Martin Art" href="http://www.tommartinart.com/" target="_blank"><strong>Tom Martin Art</strong></a></h3>
<p>Another friend of mine with great talent.</p>
<div id="attachment_407" class="wp-caption aligncenter" style="width: 266px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/lichking3.jpg"><img class="size-medium wp-image-407" title="Lich King" src="http://rpgcentric.com/wp-content/uploads/2008/11/lichking3-256x300.jpg" alt="Source: Tom Marting (c)" width="256" height="300" /></a><p class="wp-caption-text">Source: Tom Martin (c)</p></div>
<h3><a title="Tony DiTerlizzi" href="http://www.diterlizzi.com/" target="_blank"><strong>Tony DiTerlizzi</strong></a></h3>
<p>Personally, my favorite artist in this list. <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<div id="attachment_398" class="wp-caption aligncenter" style="width: 235px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/rabbit_dragon.jpg"><img class="size-medium wp-image-398" title="Kenny and the Dragon" src="http://rpgcentric.com/wp-content/uploads/2008/11/rabbit_dragon-225x300.jpg" alt="Source: Tony DiTerlizzi (c) 2008" width="225" height="300" /></a><p class="wp-caption-text">Source: Tony DiTerlizzi (c) 2008</p></div>
<h3><a title="Daydream Graphics" href="http://daydream-graphics.com/" target="_blank"><strong>Daydreams Graphics</strong></a></h3>
<p>A handful of different artists are represented here.</p>
<div id="attachment_399" class="wp-caption aligncenter" style="width: 310px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/cavotta.jpg"><img class="size-medium wp-image-399" title="Shadow Rabbit" src="http://rpgcentric.com/wp-content/uploads/2008/11/cavotta-300x184.jpg" alt="Source: Matt Cavotta (c) 2008" width="300" height="184" /></a><p class="wp-caption-text">Source: Matt Cavotta (c) 2008</p></div>
<h3><strong><a title="CG Choice Award Gallery" href="http://forums.cgsociety.org/forumdisplay.php?f=138" target="_blank">CG Choice Award Gallery</a></strong></h3>
<p>The best digital art as chosen by the Society of Digital Artists.</p>
<div id="attachment_400" class="wp-caption aligncenter" style="width: 229px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/witch.jpg"><img class="size-medium wp-image-400" title="3D Witch" src="http://rpgcentric.com/wp-content/uploads/2008/11/witch-219x300.jpg" alt="Source: Sven Geruschkat (c) 2008" width="219" height="300" /></a><p class="wp-caption-text">Source: Sven Geruschkat (c) 2008</p></div>
<h3><a title="Joe Pekar" href="http://joepekar.com/" target="_blank"><strong>Joe Pekar</strong></a></h3>
<p>This guy definitely has talent.</p>
<div id="attachment_401" class="wp-caption aligncenter" style="width: 204px"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/wonderwoman_joepekarsized.jpg"><img class="size-medium wp-image-401" title="Wonder Woman" src="http://rpgcentric.com/wp-content/uploads/2008/11/wonderwoman_joepekarsized-194x300.jpg" alt="Source: Joe Pekar (c) 2008" width="194" height="300" /></a><p class="wp-caption-text">Source: Joe Pekar (c) 2008</p></div>
<p>And last, but definitely not least:</p>
<h3><a title="The Ultimate D&amp;D Gallery Links List" href="http://forums.gleemax.com/showthread.php?s=&amp;postid=3883180" target="_blank"><strong>The ULTIMATE D&amp;D Gallery Links List</strong></a></h3>
<p>A great lists on Gleemax to <strong>tons</strong> of fantasy art sites.</p>
<p>So there you go. I hope that you&#8217;ll be able to find the character portrait you&#8217;re looking for on one of these sites. Have fun! <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>4E Character Builder</title>
		<link>http://rpgcentric.com/4e-character-builder-now-in-beta-my-review.html</link>
		<comments>http://rpgcentric.com/4e-character-builder-now-in-beta-my-review.html#comments</comments>
		<pubDate>Mon, 10 Nov 2008 23:06:58 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[4E]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[D&D]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=359</guid>
		<description><![CDATA[Today, Wizards released its 4E Character Builder Beta to those of us who subscribe to D&#38;DI. I thought I would post my review for those who don&#8217;t have access to it yet and hopefully this will make you want to subscribe. Note: The 4E Character Builder only allows you create characters for levels one through [...]]]></description>
			<content:encoded><![CDATA[<p>Today, Wizards released its <a title="4E Character Builder Beta" href="http://www.wizards.com/default.asp?x=dnd/insider/characterbuilder" target="_blank">4E Character Builder Beta</a> to those of us who subscribe to <a title="D&amp;DI" href="http://www.wizards.com/default.asp?x=dnd/insider" target="_blank">D&amp;DI</a>. I thought I would post my review for those who don&#8217;t have access to it yet and hopefully this will make you want to subscribe. <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><em>Note: The 4E Character Builder only allows you create characters for levels one through 3. Of course, the full version will allow you to build them up to level 30.</em></p>
<p>Installation of the program was relatively straightforward. I downloaded the setup file and ran it. It then downloaded the install file and ran the installation program. Why you can&#8217;t just download the installation program directly is weird to me, but there ya go.</p>
<ul>
<li><strong>You need Microsoft .NET Framework 3.5 SP 1</strong></li>
</ul>
<p>This is a must. The program simply will not work without it. If you don&#8217;t have it installed, the first part of the Character Builder install program will download it and install it and then install the Character Builder itself.</p>
<p>Once installed, you can run the Character Builder. The first screen gives you the option of loading an existing character, creating a new one, or creating a quick character which will auto-build it based upon things like race, class, etc. Great option for building some quick NPCs. Also, on the main screen, are links to the latest news on D&amp;DI and the Character Builder.</p>
<p style="TEXT-ALIGN: center"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/cover.jpg"><img class="alignnone size-medium wp-image-371" title="cover" src="http://rpgcentric.com/wp-content/uploads/2008/11/cover-300x183.jpg" alt="" width="300" height="183" /></a></p>
<p>I chose to create a new character and it brought me to a screen that allowed me to choose a Race. However, at the top of the screen are tabs to move between different sections. So, for example, if I choose Elf for a Race and moved on to the next step, I don&#8217;t have to start over if I want to change it. Instead, I simply click on the Race tab and make my change.</p>
<p style="TEXT-ALIGN: center"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/race.jpg"><img class="alignnone size-medium wp-image-376" title="race" src="http://rpgcentric.com/wp-content/uploads/2008/11/race-300x183.jpg" alt="" width="300" height="183" /></a></p>
<p>There are many races available, not just the races from the PHB. Those are all there, of course, but it also includes races from the Monster Manual, Forgotten Realms, and Dragon Magazines. When you click on a race, the right side of the screen will give you all of the related to that race. There will also be a picture of the male and female versions of the races from the PHB at the bottom of the screen. There are no pictures for other races but there <em>is</em> information on the right side of the screen.</p>
<p>I chose a race (Human), clicked on a button labeled &#8220;Choose Human,&#8221; and then chose a language. The languages were all from the PHB. I clicked on a language (Draconic), clicked a button labeled &#8220;Choose Draconic,&#8221; and clicked on &#8220;Next Step&#8221; to move to my class selection. You <em>can </em>change your choice without having to start over. You simply need to go to that section and click on the arrow next to the heading of the column to see the complete list again. Then choose another race and click the &#8220;Choose &#8230;.&#8221; button at the bottom to make the switch.</p>
<p style="TEXT-ALIGN: center"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/class.jpg"></a></p>
<p>The class list gives you all the classes from the PHB plus one from Forgotten Realms and one from Dragon Magazine. I chose the Fighter, keeping it simple, chose a Build (Great Weapon Fighter), and chose my Talent (One-Handed). I then moved on to the next step.</p>
<p style="TEXT-ALIGN: center"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/class.jpg"><img class="alignnone size-medium wp-image-370" title="class" src="http://rpgcentric.com/wp-content/uploads/2008/11/class-300x183.jpg" alt="" width="300" height="183" /></a></p>
<p style="TEXT-ALIGN: center"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/background.jpg"></a></p>
<p>Next I am able to pick an optional Background for my character. This really only applies if you are using the backgrounds in Forgotten Realms or ones presented in Dragon Magazine. I didn&#8217;t choose a background and moved to the next step.</p>
<p style="TEXT-ALIGN: center"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/background.jpg"><img class="alignnone size-medium wp-image-369" title="background" src="http://rpgcentric.com/wp-content/uploads/2008/11/background-300x183.jpg" alt="" width="300" height="183" /></a></p>
<p>I moved to Ability Scores next. Here I have a few options. I can allow it to <strong>Auto Pick</strong> for me, I can <strong>Roll Dice</strong>, or I can <strong>Use an Array</strong>. Regardless of the option I choose, it keeps track of how many points I&#8217;ve spent. This is great if I&#8217;m using a point buy method of ability generation. I can click the <strong>Reset Points</strong> button at any time to reset my abilities. I also, at this point, choose where to place my racial ability modifiers. I picked an Array to use and put my racial mod in Strength. Time for the next step!</p>
<p style="text-align: center;"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/abilities.jpg"><img class="size-medium wp-image-368 aligncenter" title="abilities" src="http://rpgcentric.com/wp-content/uploads/2008/11/abilities-300x183.jpg" alt="" width="300" height="183" /></a></p>
<p>Skills are next. As a human fighter, I see four &#8220;Train a skill&#8221; options at the bottom of the screen. I click on a bold skill name (these are the skills available to my class) and click the &#8220;Train &#8230;&#8221; button to train in that particular skill. I noticed that when I clicked on a skill, it gave me the complete PHB entry on the right side of the screen. Very convenient. I did this four times and then move to the next step.</p>
<p style="text-align: center;"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/skills.jpg"><img class="alignnone size-medium wp-image-378" title="skills" src="http://rpgcentric.com/wp-content/uploads/2008/11/skills-300x183.jpg" alt="" width="300" height="183" /></a></p>
<p>Up came Feats. Lots and lots of options. I really liked the Search feature which allowed me to search for specific text in feat names or descriptions. I typed in &#8220;proficiency&#8221; and it went to the first Weapon Proficiency feat. I hit Enter and it went to the next one and so on. Very nice. At the bottom of the screen, just like with skills, it listed two &#8220;Choose a Feat&#8221; options; one for being a Human and another for Fighter. I clicked a Feat, clicked &#8220;Choose&#8230;&#8221; and did it again before I moved on to the next step.</p>
<p style="text-align: center;"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/powers.jpg"><img class="alignnone size-medium wp-image-375" title="powers" src="http://rpgcentric.com/wp-content/uploads/2008/11/powers-300x183.jpg" alt="" width="300" height="183" /></a></p>
<p>Powers were next and the process was essentially the same as before. I have options at the bottom to choose a specific type of power (at-will, encounter, or daily). I click on one and see the powers to choose from. I click on a Power, click &#8220;Choose Power,&#8221; and it adds it. I also have the Search option on this screen as well.</p>
<p style="text-align: center;"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/powers.jpg"><img class="alignnone size-medium wp-image-375" title="powers" src="http://rpgcentric.com/wp-content/uploads/2008/11/powers-300x183.jpg" alt="" width="300" height="183" /></a></p>
<p>Equipment is next and the list is <em>huge</em>! I&#8217;m glad there&#8217;s a Search option here. It automatically gave me 100gp to spend. I also have the option of &#8220;Shopping Mode&#8221; which allows me to buy stuff at 100% and sell at 20%, just as you would in-game. Nice little option for tracking your equipment through here. You can also click <strong>Auto Pick</strong>. When I did that, it purchased armor for me, a weapon, and the Adventurer&#8217;s Kit.</p>
<p style="text-align: center;"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/equipment.jpg"><img class="alignnone size-medium wp-image-373" title="equipment" src="http://rpgcentric.com/wp-content/uploads/2008/11/equipment-300x183.jpg" alt="" width="300" height="183" /></a></p>
<p>The next, and final, step is where you enter your character&#8217;s details. Name, gender, alignment, deity, height, weight, etc. You can also enter your name and your RPGA number. You also <strong>Level Up</strong> from here, <strong>Retrain</strong>, enter a <strong>Character Portrait</strong>, create <strong>Journal Entries</strong>, and other things like that on this tab.</p>
<p style="text-align: center;"><a href="http://rpgcentric.com/wp-content/uploads/2008/11/details.jpg"><img class="alignnone size-medium wp-image-372" title="details" src="http://rpgcentric.com/wp-content/uploads/2008/11/details-300x183.jpg" alt="" width="300" height="183" /></a></p>
<p>I filled out the info and then clicked the <strong>Save </strong>button in the bottom left-hand corner to save it in a format usable in the Character Builder. I then clicked the <strong>Character Sheet</strong> button to view it and print it. Here&#8217;s a shot of the first page and the last page.</p>
<p><a href="http://rpgcentric.com/wp-content/uploads/2008/11/dd-4e-character-sheet.jpg"><img class="alignnone size-medium wp-image-361" title="CB Sheet 1" src="http://rpgcentric.com/wp-content/uploads/2008/11/dd-4e-character-sheet.jpg" alt="" width="320" height="240" /></a><a href="http://rpgcentric.com/wp-content/uploads/2008/11/dd-4e-character-sheet3.jpg"><img class="alignnone size-medium wp-image-362" title="CB Sheet 3" src="http://rpgcentric.com/wp-content/uploads/2008/11/dd-4e-character-sheet3-231x300.jpg" alt="" width="231" height="300" /></a></p>
<p><strong>Conclusions</strong></p>
<p>All in all, this is a <strong>very, very</strong> nice product and it definitely makes my subscription worthwhile. It is very easy to use and beats the tar out of the 3E Character Generator. I <strong>highly</strong> recommend you get this when it becomes a stable product or you can get it now if you want to create characters level one to three. <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Is there a happy medium?</title>
		<link>http://rpgcentric.com/is-there-a-happy-medium.html</link>
		<comments>http://rpgcentric.com/is-there-a-happy-medium.html#comments</comments>
		<pubDate>Wed, 15 Oct 2008 21:53:58 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[3.5]]></category>
		<category><![CDATA[4E]]></category>
		<category><![CDATA[Advice]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=231</guid>
		<description><![CDATA[And, no, this has nothing to do with a psychic character. What I&#8217;m referring to is the amount of choices that we have when we create characters. Exactly how much is too much? I&#8217;ve seen multiple complaints posted across multiple boards on the lack of choices for character creation in 4E. I&#8217;ve heard, from my [...]]]></description>
			<content:encoded><![CDATA[<p>And, no, this has nothing to do with a psychic character. What I&#8217;m referring to is the amount of choices that we have when we create characters. Exactly how much is too much?</p>
<p>I&#8217;ve seen multiple complaints posted across multiple boards on the lack of choices for character creation in 4E. I&#8217;ve heard, from my own players, how frustrating it is to be so limited on the choices available to them.</p>
<p>Granted, I understand where the frustration is coming from. By the time 4E hit the shelves, we had a plethora of sourcebooks for 3E.</p>
<ol>
<li>Players Handook</li>
<li>Players Handbook 2</li>
<li>Book of Exalted Deeds</li>
<li>Cityscape</li>
<li>Complete Adventurer</li>
<li>Complete Arcane</li>
<li>Complete Champion</li>
<li>Complete Divine</li>
<li>Complete Mage</li>
<li>Complete Psionic</li>
<li>Complete Scoundrel</li>
<li>Complete Warrior</li>
<li>Dragon Magic</li>
<li>Expanded Psionics Handbook</li>
<li>Heroes of Battle</li>
<li>Heroes of Horror</li>
<li>Magic of Incarnum</li>
<li>Races of Destiny</li>
<li>Races of Stone</li>
<li>Races of the Dragon</li>
<li>Races of the Wild</li>
<li>Sandstorm</li>
<li>Tome of Battle &#8211; Book of Nine Swords</li>
<li>Tome of Magic</li>
<li>Unearthed Arcana</li>
<li>Weapons of Legacy</li>
</ol>
<p>And those are only <em>some</em> of the <em>official</em> supplements published by Wizards  for D&amp;D 3.5 since 2003.</p>
<p>So now all the players who were used to spending <em>hours</em> poring over supplement after supplement trying to create &#8220;the perfect character&#8221; spend less time figuring out how to develop their PC.</p>
<p>Personally, I <strong>like</strong> the limited scope of character creation from both a DM and a player perspective. As a DM, it makes it easier to manage the characters without having to look at infinity plus one source books. As a player, I find it forces me to be creative with the choices I&#8217;m given, even if I can&#8217;t make the exact kind of character I want to make.</p>
<p><strong>And therein lies my question; is there a happy medium? How many supplements are too many? Would you be happy with just the PHB or do you want to run the gamut of options using, for example, the <a title="Advanced Players Guide" href="http://www.rpgnow.com/product_info.php?products_id=58470&amp;affiliate_id=1767" target="_blank">Advanced Players Guide</a> or <a title="Fang, Fist, and Song" href="http://www.rpgnow.com/product_info.php?products_id=58439&amp;affiliate_id=1767" target="_blank">Fang, Fist, and Song</a> that are available now?</strong></p>
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		<item>
		<title>Which came first; the Story or the Stats?</title>
		<link>http://rpgcentric.com/which-came-first-the-story-or-the-stats.html</link>
		<comments>http://rpgcentric.com/which-came-first-the-story-or-the-stats.html#comments</comments>
		<pubDate>Fri, 11 Jul 2008 18:10:13 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Advice]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Playing]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=16</guid>
		<description><![CDATA[Every day, there is someone out there who creates a new character for their roleplaying game. No matter which game they play, no matter which genre, most people go through the same process. They have a character concept in mind, manipulate the abilities and the backstory of said character, and then put that character to [...]]]></description>
			<content:encoded><![CDATA[<p>Every day, there is someone out there who creates a new character for their roleplaying game. No matter which game they play, no matter which genre, most people go through the same process. They have a character concept in mind, manipulate the abilities and the backstory of said character, and then put that character to paper, hoping that he or she is fun to play. Over the years, I&#8217;ve witnessed many people create characters and, of course, have created many myself. One thing I&#8217;ve noticed is that there is not one standard process of creating characters. For the most part, people fall into one of two camps; those that create the backstory of their character first and then fill in the numbers (fluff before crunch) or those that calculate the numbers first and then create a backstory based upon the numbers (crunch before fluff). I&#8217;m going to give you an example of each and then tell you what I normally do.</p>
<p><strong>Fluff before Crunch</strong></p>
<blockquote><p>Kristobar Chelton was a good man. From an early age he had trained as a squire, idolizing the knights that he saw every day. He was especially enthralled with Sir Cooper, the knight for whom he worked. Every day he would brush Bolt, Sir Cooper&#8217;s handsome grey steed, making his coat shine like glass in the bright sunlight. He would polish Sir Cooper&#8217;s armor for hours on end, sometimes catching himself in the reflection, and daydreaming of when he would be in the saddle, protecting the needy from the monsters that roamed the countryside.</p>
<p>When he reached the age of manhood, he decided that he was ready to become a knight. He approached Sir Cooper and told him that the time had come. Sir Cooper agreed and said he would arrange for Kristobar&#8217;s training to start as soon as possible. Kristobar was ecstatic. He raced home and told his parents of Sir Cooper&#8217;s promise. That evening, their home was full of food, wine, and song. Unfortunately, it was to be the last happy moment for a while.</p>
<p>Kristobar&#8217;s training did not go well. He had trouble weilding his weapon while in full armor, the horse he was to ride would buck him off constantly, and his problem solving skills, while good, were not good enough to reconcile the practice disputes he was sent to resolve.</p>
<p>After two months of failures, Kristobar was called into Father Thomas&#8217; office to discuss his future. Father Thomas took pity on Kristobar and told him that, while he was eager to learn, eagerness was not enough.</p>
<p>&#8220;Perhaps a life in the clergy would be good for you,&#8221; it was suggested to him. But Kristobar did not want to hear it. He told Father Thomas that he would be a knight and would continue to practice until he was either a knight or he was dead. There was no middle ground for him.</p>
<p>That evening, Kristobar had the most vivid dream he had ever had before. He was in the middle of a field of tall grass, surrounded by nothing but the wind and the chirping of birds. In the distance, a man in full armor with a symbol of a right-handed gauntlet help upright with the palm forward walked towards him. He came within a few feet of Kristobar and stopped.</p>
<p>&#8220;You are not ready, Kristobar. You <em>will be</em> in the future, but not now. I know your heart is pure and, when you are ready, I will welcome you into my ranks. For now, take this.&#8221;</p>
<p>The man held out a small golden key which Kristobar quickly took. The man continued.</p>
<p>&#8220;You will know when to use this. For now, you must serve me in the clergy, spreading my word and helping the defenseless. Go, my son. Do my bidding.&#8221;</p>
<p>With that, Kristobar awoke and sat upright. In his hand was the key. He knew what he must do.</p>
<p>The next day, Kristobar walked into Father Thomas&#8217; office and told him what happened. It was the beginning of a wonderful journey for Kristobar.</p></blockquote>
<p>So now we have the backstory for Kristobar Chelton. Now we do the math. We know he will be a human cleric with asperations of being a paladin. We&#8217;re playing D&amp;D, so let&#8217;s use the standard array (16, 14, 13, 12, 11, 10) to fill in the attributes.</p>
<p>Strength &#8211; He needs to be able to defend people in trouble so he has to be pretty good with a weapon. We&#8217;ll make his strength a 14.</p>
<p>Dexterity &#8211; Clerics can wear relatively heavy armor to protect them, so dexterity is not a critical attribute for them. We&#8217;ll make it a 10.</p>
<p>Constitution &#8211; Just like with strength, he needs to be hardy so he can defend people. Let&#8217;s give him a 12 constitution.</p>
<p>Intelligence &#8211; Kristobar is not stupid but he&#8217;s also not the smartest person out there. He was raised to be a squire. While he may have had some formal training, most of his education will revolve around what he learns as a young cleric. Intelligence will be set to 11.</p>
<p>Wisdom &#8211; Kristobar knows people and wants to help them. He wants to use the power of his god to help those in need. He studies the books and passages of his god and learns to let his god&#8217;s will flow through him. His wisdom is a 16.</p>
<p>Charisma &#8211; Kristobar is good at helping people and talking to them. He geniunely cares about what they have to say. He&#8217;s not great at it but he&#8217;s learning to be better. We&#8217;ll set his charisma at 13.</p>
<p>Str 14, Dex 10, Con 12, Int 11, Wis 16, Cha 13. Not bad for a first level cleric. Because of his personality, we&#8217;ll say that he is best trained in diplomacy, healing, and insight. And given his background, I will definitely make him Lawful Good.</p>
<p>All in all, this is a pretty well rounded character with a fully fleshed out backstory. Personally, this would be a fun character to roleplay given his ultimate goal. I would just want to make sure I worked with the DM to realize his potential.</p>
<p><strong>Crunch before Fluff</strong></p>
<p>Ok. Time to sit down and make a character. Let&#8217;s see. What do I like to play? I like wizards. Ok, let&#8217;s make a wizard. I also really like Eberron, so I&#8217;m going to make him a changeling. I&#8217;ll use the standard array (16, 14, 13, 12, 11, 10) to fill in the attributes.</p>
<p>Strength &#8211; Not that important for wizards. They usually stay out of combat. Let&#8217;s make it an 11.</p>
<p>Dexterity &#8211; Can&#8217;t wear armor but I need that 16 for intelligence. Better put the 14 in dexterity.</p>
<p>Constitution &#8211; Wizards have relatively low hit points, so I want a relatively high constitution. A 13 should be good.</p>
<p>Intelligence &#8211; Most important attribute. Definitely a 16.</p>
<p>Wisdom &#8211; Well, I have a hard time playing stupid or naive characters, so I&#8217;ll put the 12 in wisdom.</p>
<p>Charisma &#8211; I have a 10 left. Guess this is my dump stat.</p>
<p>Str 11, Dex 14, Con 13, Int 16, Wis 12, Cha 10. I&#8217;m thinking knowledge in arcana, history, and nature should work for him, since he&#8217;s so smart. I also want to play a pretty impatient wizard, so let&#8217;s make him Chaotic Neutral. Now the story for him.</p>
<blockquote><p>Evershade Venuur was born in the city of Celene to a changeling father and an elf mother. He lived a good life and always showed an affinity for magic. However, he was also impatient and always wished that his magic abilites were innate, like the sorcerer, so he wouldn’t have to spend time researching and memorizing them. He was patient enough, though, to complete his training.</p>
<p>His goal is to bend magic to his will the way he believes sorcerers do it. He had learned some ways of doing it (i.e. metamagic feats) and wishes to learn more.</p>
<p>He is traveling trying to better himself. He is in Erybend because he has heard a alchemist named Grumbles needs help finding some flowers to go into a concotion of sorts. If nothing else, it’s a good opportunity to earn some cash and practice mage hand.</p></blockquote>
<p>Not bad. Nice numbers and the story, while not too terribly fleshed out, does give me an idea of how to play him. Should be fun.</p>
<p><strong>So what does Tony do?</strong></p>
<p>Both of the characters I&#8217;ve presented are characters I&#8217;ve created and played. Both were created in the manner listed and both are the most memorable, and fun, characters I have ever played. In each instance, I analyzed what kind of DM would be running the game (would there be more roleplaying than action or vice versa) and made the character based upon that.</p>
<p>Typically, I create characters using the second method. I come up with a character concept insofar as what character class I would like and then the numbers to fit him or her. I then come up with a fleshed out backstory, again depending on the DM. I don&#8217;t want to spend a lot of time coming up with a backstory if I know it&#8217;s not going to matter in the game. But, if it will, I definitely will spend a lot of time creating and adjusting said backstory to bring a fully fleshed out character to the table who has many options for the DM to use in the campaign.</p>
<p><strong>Conclusion</strong></p>
<p>There is no right way or wrong way to make a character. Some folks prefer to flesh out a character first and then make the numbers fit. Some folks prefer to input the numbers and create a backstory to justify the numbers. Either way is okay as long as you&#8217;re having fun with them.</p>
<p><strong>So what about you? Do you prefer &#8220;fluff before crunch,&#8221; &#8220;crunch before fluff,&#8221; or something completely different?</strong></p>
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		<title>How to Play the Sarcastic Hero</title>
		<link>http://rpgcentric.com/how-to-play-the-sarcastic-hero.html</link>
		<comments>http://rpgcentric.com/how-to-play-the-sarcastic-hero.html#comments</comments>
		<pubDate>Sun, 06 Jul 2008 16:27:55 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Characters]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=7</guid>
		<description><![CDATA[Popular media (radio, television, movies, books, and comics) has produced many heroes that have either become part of popular culture or have become cult icons. But not all of them have been the prototypical “hero.” A lot of them have been what I like to call the “sarcastic hero.” They’re the kind of person that, [...]]]></description>
			<content:encoded><![CDATA[<p>Popular media (radio, television, movies, books, and comics) has produced many heroes that have either become part of popular culture or have become cult icons. But not all of them have been the prototypical “hero.” A lot of them have been what I like to call the “sarcastic hero.” They’re the kind of person that, if they didn’t have some sort of special gift, would simply be called &#8220;a-holes.&#8221; People like Lobo, Han Solo, and Hellboy come to mind. None of them are your typical heroes. None are the knight in shining armor. But all of them, when thrown into the mix, have proven themselves to be heroic individuals. So how do you play one in your campaign and not be called “a-hole”? Here are some tips.</p>
<p><strong>Play a charismatic character</strong></p>
<p>All sarcastic heroes are charismatic and come across as self-confident. The first step in you being that hero is to try to be charismatic. However, I realize that it&#8217;s difficult for some to play a charismatic character simply because they don&#8217;t have much practice at being effectively charismatic. But there&#8217;s no time like the present to try it! And even if you&#8217;re not great at it, the rest of the tips below can help overcome your lack of presence and add to your character&#8217;s memorability.</p>
<p><strong>Prove yourself to the group as soon as possible</strong><br />
No matter how much of a sarcastic hero you want to be, the rest of the party won’t care if you haven’t proven that you can handle yourself, whether in a fight or socially or both. If the first thing you do is mouth off to the rest of the party, they’re not going to be very happy. In fact, they’re probably going to ignore your character because “they’re just an a-hole.” You need to prove yourself. When the first opportunity presents itself, whether it’s fighting, planning what to do next, investigating a local mystery, or something else, you need to show that you can be trusted and that you’re good at what you do. That way, you are no longer “the a-hole” but rather “the character with the attitude” that people know they can trust.</p>
<p><strong>Know your characters limitations</strong><br />
One problem I’ve seen with people who fail to play the sarcastic hero is that they don’t know their character limitations. For example, you’re in combat and your character sees a door. You know that the rest of your group is still fighting for their lives. So do you open the door or do you go help you group? Here are some things to think about.</p>
<p><em>If there’s an enemy behind the door, will you be able to handle it by yourself?</em><br />
Don’t expect the rest of the party to run to your aid. Remember, you’re the one who decided to open the door.</p>
<p><em>Can the rest of the party do without you for a bit?</em><br />
Are they in deep trouble or can they handle it by themselves?</p>
<p><em>If there’s a staircase behind the door, what will you do?</em><br />
If you’re in a dungeon, this is a definite possibility. The answer to this one is <strong>never</strong> go down the stairs. <strong>Never</strong> abandon your party. That’s the act of an a-hole, not a hero.</p>
<p>If you answered yes to the first two questions and know that you won’t go down the stairs in question three, open the door. Otherwise, go help the rest of the party.</p>
<p><strong>Never screw over the party</strong><br />
Once you do this, you’ll never be able to play the kind of character you want to play. Let’s look at a perfect example; Han Solo. In Star Wars, Episode Four, he took his money and ran after delivering the princess and R2-D2 to the rebels. The rebels really needed him. He was a very, very good pilot and could have been a great asset. Instead, he took his reward and left, rather than fight for a good cause. Of course, we know now that he did come back and ended up helping Luke save the day. But what if he hadn’t? What if he <em>had</em> left and never came back? Would he have been the hero as we think of him today? I say no. He would have just been regarded as a gun-for-hire who helped them and then left when the going got tough. Don’t let your character become that gun-for-hire. You want to be Han Solo? Help your party.</p>
<p><strong>Be funny</strong><br />
This one is really a hard one to give good advice on since everyone’s idea of humor is different. But think of all the sarcastic heroes you’ve come to know and love. All of them, at one point or another, made you laugh. Maybe not “roll on the floor” laughing but laughing nonetheless.</p>
<p><strong>Make “playing your character” beneficial to the party</strong><br />
A lot of people who run characters others think of as “a-holes” do so because “that’s what my character would do.” I’m all for roleplaying ones character but there needs to be a good balance here. When you do things that “your character would do,” keep the advice I’ve given in mind. Make what they would do benefit the party. You may have written your character’s backstory as them being a slave and that’s where you developed the attitude because you needed it to survive, but now you’re in a group of people who are all working towards the same goal.</p>
<p><strong>Put it all together</strong><br />
If you put all of these tips together, it will go a long way in helping you play a memorable character. The character with the attitude that really stood out and held their own but still worked with the rest of the group to defeat the bad guy and save the day. Remember, no matter what your character’s story, you can keep the attitude, but make your character realize they need to work together. That’s the true mark of a sarcastic hero.</p>
<p><strong>What about you? Have you played, or witnessed someone else play, a memorable sarcastic hero? Why are they so memorable? What advice would you give?</strong></p>
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