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	<title>RPGCentric &#187; Pathfinder</title>
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		<title>Campaign Update: Fun to be had all around</title>
		<link>http://rpgcentric.com/campaign-update-fun-to-be-had-all-around.html</link>
		<comments>http://rpgcentric.com/campaign-update-fun-to-be-had-all-around.html#comments</comments>
		<pubDate>Thu, 17 Dec 2009 19:22:03 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[pathfinder]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=1829</guid>
		<description><![CDATA[Back in October, I posted how I finally determined that I didn&#8217;t like Adventure Paths and had decided to run my next Pathfinder campaign using individual pre-written adventures. I am now happy to announce that, after three months of playing, I am having the most fun DMing that I&#8217;ve had in a while. My players [...]]]></description>
			<content:encoded><![CDATA[<p>Back in October, I <a title="Why I don't like adventure paths" href="http://rpgcentric.com/refreshed-and-reenergized-or-why-i-dont-like-adventure-paths.html" target="_blank">posted</a> how I finally determined that I didn&#8217;t like Adventure Paths and had decided to run my next <a title="Pathfinder" href="http://paizo.com/pathfinder" target="_blank">Pathfinder</a> campaign using individual pre-written adventures. I am now happy to announce that, after three months of playing, I am having the most fun DMing that I&#8217;ve had in a while. My players are also having a lot of fun and are looking forward to what happens next. Being able to pick and choose which adventure to run next makes it so much easier for me to tailor the campaign to fit my players/PCs that I really look forward to trying to find &#8220;the perfect fit.&#8221;</p>
<p><span style="text-decoration: underline;"><strong>Levels 1 to 3: Crypt of the Everflame</strong></span></p>
<p>We started off with <a title="Crypt of the Everflame" href="http://paizo.com/store/downloads/pathfinder/pathfinderModules/pathfinderRPG/v5748btpy85js" target="_blank">Crypt of the Everflame</a>, the very first Pathfinder adventure written using the final rules sold at <a title="GenCon" href="http://www.gencon.com" target="_blank">GenCon</a>. It was a lot of fun and a great method of bringing disparate PCs together in order to move towards a common goal.</p>
<p><span style="text-decoration: underline;"><strong>Level 3 to 4: Final Resting Place<br />
</strong></span></p>
<p>I wanted to introduce my characters to the <a title="Pathfinder Society" href="http://pathfinder.wikia.com/wiki/Pathfinder_Society" target="_blank">Pathfinder Society</a> and make them want to join. I pulled out <a title="Dungeon Magazine 122" href="http://paizo.com/store/downloads/dungeon/v5748btpy7xth" target="_blank">Dungeon Magazine #122</a> and used the adventure called &#8220;Final Resting Place&#8221;. It allowed me to use a character from Crypt of the Everflame, who is a member of the Society, to ask the PCs to rescue the body of a particularly famous Society member. I also thought it was a slick adventure with some interesting problems to solve. The players liked it and came up with interesting solutions to said problems.</p>
<p><span style="text-decoration: underline;"><strong>Level 4 to 5: Heroes&#8217; End</strong></span></p>
<p>This is a fun adventure from Goodman Games&#8217; &#8220;<a title="DCC #48" href="http://www.goodman-games.com/5047preview.html" target="_blank">Dungeon Crawl Classics #48: The Adventure Continues</a>&#8220;. Essentially, the PCs are transported to a fairy tale plane where they must defeat Rapunzel and The Old Woman in the Shoe in order to get back to their own world. The players were completely surprised by a) a talking book and b) the fact that the talking book tricked them into moving through a portal into another plane. In the end, they were able to defeat who they needed to defeat and made their way back to their own plane. Because of their actions in the fairy tale plane, I was able to move them towards the next adventure.</p>
<p><span style="text-decoration: underline;"><strong>Level 5 to 6: Forest of Blood</strong></span></p>
<p>This adventure, from <a title="Dungeon Magazine 103" href="http://paizo.com/store/magazines/dungeon/downloads/v5748btpy7z7n" target="_blank">Dungeon Magazine #103</a>, was written by a friend of mine and it was a lot of fun. It had the PCs traveling to a small town that was having their annual Winter Faire. They completed what they needed to do because of the previous adventure and then decided to partake in the Faire events. Unfortunately, the town was attacked by a group of wolves and the PCs, after defending the villagers in danger, had to find out what was going on. It&#8217;s a great adventure and I highly recommend it.</p>
<p><span style="text-decoration: underline;"><strong>Level 6: The Menagerie</strong></span></p>
<p>At the moment, the players are standing outside of the store mentioned in this adventure from <a title="Dungeon Magazine 126" href="http://paizo.com/store/magazines/dungeon/downloads/v5748btpy7xtb" target="_blank">Dungeon Magazine #126</a> and are ready to go inside and save the day!</p>
<p>I have more adventures ready to go but may change them depending on what they do during the campaign. I love having the freedom to change the campaign as necessary without worrying that I am going to screw up the entire over-arcing storyline. <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>Burnt Offerings: “We be Goblins, ye be food!” has been seen!</title>
		<link>http://rpgcentric.com/burnt-offerings-%e2%80%9cwe-be-goblins-ye-be-food%e2%80%9d-has-been-seen.html</link>
		<comments>http://rpgcentric.com/burnt-offerings-%e2%80%9cwe-be-goblins-ye-be-food%e2%80%9d-has-been-seen.html#comments</comments>
		<pubDate>Tue, 17 Nov 2009 15:52:01 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Advice]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gamer Life]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[gamer life]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[play]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=1809</guid>
		<description><![CDATA[(For the backstory of this play, read this post and then this post) The play was finally performed and reviews for it are glowing! Pictures of the production are available here. This one&#8217;s my favorite:]]></description>
			<content:encoded><![CDATA[<p>(For the backstory of this play, read <a title="Play Info" href="http://rpgcentric.com/when-rpgs-meets-theater-everybody-wins.html" target="_blank">this post</a> and then <a title="Play Backstory 2" href="http://rpgcentric.com/update-on-burnt-offerings-we-be-goblins-ye-be-food.html" target="_blank">this post</a>)</p>
<p>The play was finally performed and <a title="Play Review" href="http://www.enworld.org/forum/pathfinder-rpg-discussion/265921-burnt-offerings-play-2.html#post4997153" target="_blank">reviews</a> for it are <a title="More Reviews" href="http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general/untitled2pw96&amp;page=last" target="_blank">glowing</a>! Pictures of the production are available <a title="Play Photos" href="http://web.me.com/tombeckett/Site/Photos.html" target="_blank">here</a>. This one&#8217;s my favorite:</p>
<div id="attachment_1810" class="wp-caption alignnone" style="width: 310px"><a href="http://rpgcentric.com/wp-content/uploads/2009/11/Dress-Rehearsal_0006.jpg" target="_blank"><img class="size-medium wp-image-1810  " style="border: 0pt none; margin: 2px;" title="GOBLINS!!!" src="http://rpgcentric.com/wp-content/uploads/2009/11/Dress-Rehearsal_0006-300x199.jpg" alt="GOBLINS!!!" width="300" height="199" /></a><p class="wp-caption-text">GOBLINS!!!</p></div>
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		<title>Refreshed and Reenergized or &#8220;Why I don&#8217;t like Adventure Paths&#8221;</title>
		<link>http://rpgcentric.com/refreshed-and-reenergized-or-why-i-dont-like-adventure-paths.html</link>
		<comments>http://rpgcentric.com/refreshed-and-reenergized-or-why-i-dont-like-adventure-paths.html#comments</comments>
		<pubDate>Tue, 06 Oct 2009 17:44:37 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Pathfinder]]></category>
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		<category><![CDATA[adventures]]></category>
		<category><![CDATA[pathfinder]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=1789</guid>
		<description><![CDATA[Two weeks ago, we began a new Pathfinder campaign. Prior to that, we were playing the Rise of the Runelords adventure path. We were at the last end of the second module, out of six, and one of the PCs had just been killed and the rest of the PCs were running away, licking their [...]]]></description>
			<content:encoded><![CDATA[<p>Two weeks ago, we began a new <a title="Pathfinder RPG" href="http://paizo.com/pathfinder" target="_blank">Pathfinder</a> campaign. Prior to that, we were playing the <a title="Rise of the Runelords" href="http://paizo.com/store/downloads/pathfinder/adventurePath/v5748btpy7zkr" target="_blank">Rise of the Runelords</a> adventure path. We were at the last end of the second module, out of six, and one of the PCs had just been killed and the rest of the PCs were running away, licking their wounds. It was at that point that I finally realized something important; we weren&#8217;t having fun. I stopped the proceedings and asked the other folks at the table if they were having fun. I got a very tepid response, so I knew it wasn&#8217;t just me. And that was the nail in the coffin. No more adventure paths.</p>
<p>Let me give you a little history about campaigns I have run. A few years back, I ran a 3.5 Eberron campaign that lasted 1.5 years and took the PCs from first to 21st level. That campaign consisted of me cobbling together separate adventures and tweaking them to fit the personalities of the PCs and the storylines that I had interwoven into the overall plot. I&#8217;m actually using the same adventures in the <a title="Eberron PbP" href="http://rpgcentric.com/eberron-pbp-story-hour-collection-1.html" target="_blank">Eberron PbP</a> I&#8217;m currently running, tweaking them as necessary and swapping complete adventures out as I see fit.</p>
<p>After that, a friend of mine ran a short campaign before having to turn over DMing duty to me since he was back in school. I decided to run the <a title="Savage Tide" href="http://en.wikipedia.org/wiki/Savage_Tide" target="_blank">Savage Tide</a> adventure path. The first session should have been a clue to me since it was a <a title="Total Party Kill" href="http://en.wikipedia.org/wiki/Total_Party_Kill" target="_blank">TPK</a>. But, no, I just reset the campaign and went on from there. It was the deadliest campaign I have ever run with the PC death rate numbering in the twenties by the time we quit. We bounced around between other folks DMing until <a title="Fourth Edition D&amp;D" href="http://www.wizards.com/DnD/" target="_blank">4E</a> came out. Once again, I decided to run an adventure path. This one was <a title="Scales of War AP" href="http://www.wizards.com/DnD/Archive.aspx?category=dungeon&amp;subcategory=adventurepath" target="_blank">Scales of War</a>. Unfortunately, it was miserable and, partially because of the AP and partially because we decided <a title="Why we didn't like 4th edition" href="http://rpgcentric.com/4e-dd-were-just-not-having-fun.html" target="_blank">we didn&#8217;t like 4E</a>, we stopped after the third adventure in the path.</p>
<p>Fast forward to a few months ago and I was DMing again. I decided to try out Pathfinder and run the Rise of the Runelords AP. We found that we really liked Pathfinder and even updated the PCs after the final rules came out. But, just as with previous AP&#8217;s, we ended up not liking it and stopped playing it.</p>
<p>To be fair, part of that is, of course, my fault as the DM. While AP&#8217;s are a good idea, there are problems inherent to them that I was unable to overcome.</p>
<p><strong>1. It&#8217;s a <em>huge</em> railroad.</strong></p>
<p>This actually became an issue in the very first session. With the way that one of the character&#8217;s background was written, it didn&#8217;t make sense for her to go along with the plot. It wasn&#8217;t that she was trying to be difficult, it was just that the AP clashed with her background. In the end, she changed her background to better fit but I hated the fact that she had to do that. In fact, during the second adventure, another player announced &#8220;But why would we do X? So far, we have no motive beyond <em>find the macguffin</em>.&#8221; That&#8217;s paraphrasing, of course, but he had a good point. There really was no reason for them to do it beyond &#8220;the town is in trouble and the sheriff is gone and we need you to do this.&#8221; But the problem was that if the PCs <em>didn&#8217;t</em> go from point A to point B to point C, <em>it could throw off the rest of the Adventure Path</em>.</p>
<p><strong>2. It&#8217;s very hard to tailor the campaign to fit individual PCs.</strong></p>
<p>This is especially true if you play the AP as it is published. So if you start with module one before module two is published, you may end up changing something in module one inadvertently that has an effect in module two or in a later module. And even if you wait until all modules have been published, it will take a lot of effort to change things because so may pieces rely upon one another.</p>
<p><strong>3. If the adventure sucks, you&#8217;re stuck.</strong></p>
<p>The first half of the second part of Rise of the Runelords, <a title="The Skinsaw Murders" href="http://paizo.com/store/games/roleplayingGames/p/pathfinder/v5748btpy7xps" target="_blank">The Skinsaw Murders</a>, was <em>awesome</em>. The scene with the cornfield and the farmhouse was intense. And the Manor itself was incredibly well written. I had a great time running it and my players had a great time playing it. Unfortunately, a half does not make a whole. The rest of the adventure was <em>meh</em> at best. But, in order to advance through the AP, we were stuck having to slog through it, hoping it would get better.</p>
<p>So, yeah, we trashed it. We decided to start over and I vowed, yes <em>vowed</em>!, to never run an AP again. I&#8217;m going back to my tried and true method of picking individual adventures, making the characters more a part of the world, and tailor the campaign to fit the PCs rather than having to tailor the PCs to fit the campaign.</p>
<p>So far, the PCs are about halfway through <a title="Crypt of the Everflame" href="http://paizo.com/store/downloads/pathfinder/pathfinderModules/pathfinderRPG/v5748btpy85js" target="_blank">Crypt of the Everflame</a>, the first Pathfinder module based upon the final rules. It&#8217;s a fun little module and really gives the PCs a chance to become part of the community, rather than just write it into their background that &#8220;so and so really get along.&#8221; By the time they finish, they&#8217;ll be third level (we use the &#8220;Fast&#8221; leveling chart) so I needed to come up with a third level adventure. I also knew that I wanted to introduce the <a title="Pathfinder Society" href="http://pathfinder.wikia.com/wiki/Pathfinder_Society" target="_blank">Pathfinder Society</a> into the campaign. So I checked my resources and, lo and behold, I have an adventure that is not only really cool but it also has the <em>perfect</em> tie-in to get the PCs into the Pathfinder Society.</p>
<p>I&#8217;m still looking at other, higher level, adventures for the rest of the campaign, but the PCs haven&#8217;t established themselves enough for me to tell which ones would fit. But that will come in time and I&#8217;ll have fun trying to find the next &#8220;perfect&#8221; adventure for the group. As it stands, I&#8217;m more jazzed about this campaign than I have been in a long time. <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Update on Burnt Offerings: &#8220;We be Goblins, ye be food!&#8221;</title>
		<link>http://rpgcentric.com/update-on-burnt-offerings-we-be-goblins-ye-be-food.html</link>
		<comments>http://rpgcentric.com/update-on-burnt-offerings-we-be-goblins-ye-be-food.html#comments</comments>
		<pubDate>Mon, 05 Oct 2009 14:33:19 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gamer Life]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Pathfinder]]></category>
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		<guid isPermaLink="false">http://rpgcentric.com/?p=1777</guid>
		<description><![CDATA[Thought I&#8217;d give folks an update on this wonderful play that the da Vinci Arts Middle School is putting on. The teacher at the school who came up with the idea, worked with Paizo, and is directing the play has posted the following on the Paizo messageboard as &#8220;Fat Jozka&#8221;: I am honored at the [...]]]></description>
			<content:encoded><![CDATA[<p>Thought I&#8217;d give folks an update on this <a href="http://rpgcentric.com/when-rpgs-meets-theater-everybody-wins.html" target="_blank">wonderful play</a> that the da Vinci Arts Middle School is putting on. The teacher at the school who came up with the idea, worked with Paizo, and is directing the play has posted the following on the <a title="Paizo Messageboard" href="http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general/untitled2pw96" target="_blank">Paizo messageboard</a> as &#8220;Fat Jozka&#8221;:</p>
<blockquote><p>I am honored at the interest in the play.</p>
<p>We are in rehearsal with a cast of 24 humans, 8 goblins, 6 elves, a gnome, a halfling, a demon and a fire leopard.</p>
<p>Again, I wish to repeat the sentiment expressed here. Paizo is the most amazing community the gaming world has to offer. It makes me a little verklempt thinking about all the hard work they do for all of us, for love of the game.</p>
<p>Having gamed the Rise of the Runelords, Crimson throne and preparing for the Council of thieves, it is CRYSTAL clear that the writers at Paizo have a mastery of story-telling, a dedication to gaming and the true spirit of community. Community not just for the sake of making a few bucks (though isn&#8217;t that the dream of all of us) but because they recognize something important in this game.</p>
<p>My school is Portland&#8217;s Arts magnet school. We were started by a group of parents only 14 years ago. These were parents who wanted the artistically-oriented kids of Portland to have the option of expressing themselves in a focused, arts-disciplined environment. Frankly, we have had some great successes and a few frustrations, but we continue to grow and take leadership in the arts and in education.</p>
<p>For the last couple of years we have had a group of young boys and girls who have seemed to operate in isolation, not quite connecting. This is the same group of skaters/video-gamers/&#8221;ne&#8217;er do wells that I was a part of 30 years ago (Crap! 30 years????). So I decided to use my art form (I&#8217;ve been a theater artist for almost those same 30 years) to give them a taste of DnD, the game the made such a difference to me. I wish you all could see these these kids. Involved, swinging swords, trying to figure out how to pronounce Elven, Goblin and Danish (Gnomish). They are reading every bit of background I can give them, working on costume designs, fight and dance choreography, Ameiko is fervently practicing her guitar. And best of all, many of them are starting to pick up Pathfinder books and connect Paizo to the world of the game.</p>
<p>The main party is drawn from town:</p>
<p>Finn, A young errand boy for the Rusty Dragon<br />
Ameiko Kaijitsu, Owner of the Rusty Dragon<br />
Milosh Hemlock, Son of Sheriff Belor Hemlock<br />
Shalelu Andosana, Elven bounty hunter.<br />
Abstalar Zantus, Priest of Desna<br />
Veznutt Parooh, Gnomish wizard, owner of the Way North</p>
<p>Milosh and Finn are the only original additions. They are the focus of the Hero&#8217;s Journey arc of the play. Milosh to fighter, Finn to Wizard.</p>
<p>Come see us.  Support us if you can.  And please keep supporting the folks at Paizo.</p></blockquote>
<p>If you&#8217;re in the Portland, Oregon area, or will be in the middle of November, I strongly encourage you to go to this play and support both future gamers and the school. And, if you do plan to go, let folks know on this <a title="EN World Poll" href="http://www.enworld.org/forum/pathfinder-rpg-discussion/265988-burnt-offerings-play-i-will-there.html" target="_blank">EN World poll</a>.</p>
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		<title>When RPGs meet theater, everybody wins!</title>
		<link>http://rpgcentric.com/when-rpgs-meets-theater-everybody-wins.html</link>
		<comments>http://rpgcentric.com/when-rpgs-meets-theater-everybody-wins.html#comments</comments>
		<pubDate>Thu, 01 Oct 2009 21:49:22 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gamer Life]]></category>
		<category><![CDATA[Other Systems]]></category>
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		<guid isPermaLink="false">http://rpgcentric.com/?p=1770</guid>
		<description><![CDATA[This is absolutely, 100% real. In fact, you can check out the schedule for the school here and look for yourself. The best part is that James Jacobs himself has stated that &#8220;[s]everal of us here at Paizo are trying to figure out if we can spare a day off work to head down to [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://rpgcentric.com/wp-content/uploads/2009/10/burntofferings6476472.jpg" target="_blank"><img class="size-full wp-image-1771 aligncenter" style="border: 0pt none; margin-top: 2px; margin-bottom: 2px;" title="Burnt Offerings Play" src="http://rpgcentric.com/wp-content/uploads/2009/10/burntofferings6476472.jpg" alt="Burnt Offerings Play" width="396" height="573" /></a></p>
<p>This is absolutely, 100% real. In fact, you can check out the schedule for the school <a title="daVinci Arts Middle School" href="http://www.davinci.pps.k12.or.us/.docs/pg/11024" target="_blank">here</a> and look for yourself. The best part is that James Jacobs himself <a title="Burnt Offerings Play Post" href="http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general/untitled2pw96" target="_blank">has stated</a> that &#8220;[s]everal of us here at Paizo are trying to figure out if we can spare a day off work to head down to see the play&#8230;&#8221;</p>
<p>I love it when kids show so much enthusiasm for RPGs <em>and</em> that schools support them! If you&#8217;re in the Portland, OR, area, go and let me know how it went!</p>
<p>(I found this via a thread on <a title="Burnt Offerings Play" href="http://www.enworld.org/forum/pathfinder-rpg-discussion/265921-burnt-offerings-play.html" target="_blank">EN World</a>.)</p>
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		<title>A cool way to bribe my players</title>
		<link>http://rpgcentric.com/a-cool-way-to-bribe-my-players.html</link>
		<comments>http://rpgcentric.com/a-cool-way-to-bribe-my-players.html#comments</comments>
		<pubDate>Tue, 22 Sep 2009 17:49:14 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Characters]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Pathfinder]]></category>
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		<category><![CDATA[pathfinder]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=1766</guid>
		<description><![CDATA[A few months ago, I was trying to figure out whether to use Action Points or Hero Points in my new Pathfinder campaign; I decided on Hero Points. My players really like Hero Points and they&#8217;ve become very useful in creating, and surviving, really dangerous and dramatic encounters. In Pathfinder, there is a group known [...]]]></description>
			<content:encoded><![CDATA[<p>A few months ago, I was <a href="http://rpgcentric.com/action-points-v-hero-points-six-on-one-hand.html" target="_blank">trying to figure out</a> whether to use Action Points or Hero Points in my new <a title="Pathfinder" href="http://paizo.com/pathfinder" target="_blank">Pathfinder</a> campaign; I decided on Hero Points. My players really like Hero Points and they&#8217;ve become very useful in creating, and surviving, really dangerous and dramatic encounters.</p>
<p>In Pathfinder, there is a group known as the Pathfinder Society. In short, they are &#8220;a loose-knit group of explorers, archaeologists, and adventurers who span the globe in search of lost knowledge and ancient treasures.&#8221; Reading a little bit more on them, I found a passage in the <a title="Pathfinder Chronicles Campaign Setting" href="http://paizo.com/store/downloads/pathfinder/pathfinderChronicles/35E/v5748btpy80ic" target="_blank">Campaign Setting</a> that stated:</p>
<blockquote><p>Agents are expected to provide detailed written reports of their exploits to their venture-captains, who then forward the most compelling records to the Grand Lodge in Absalom for consideration by the Decemvirate.</p></blockquote>
<p>And this got me thinking that I could use this to reward my players while, at the same time, encourage further development of their characters. I sent the following note to my players:</p>
<blockquote><p>If you want, you can write up a recap of a session, a specific portion of an adventure (for example, a dungeon crawl that only takes place as the middle third of the adventure), or of an entire adventure and post it; pretend you&#8217;re writing it for an audience.</p>
<p>For every recap you write for a session, you earn 1 Hero Point. If you write about a specific portion of an adventure, i.e. the dungeon crawl example above, you will earn 3 Hero Points. If you recap an entire adventure, you earn 5 Hero Points.</p>
<p>Also, in game, you might end up seeing them published for folks to read.</p></blockquote>
<p>Personally, and I&#8217;m probably a little bit biased here, I think it&#8217;s a great idea. It keeps the players engaged out of the game, rewards them for character development, <em>and</em> provides material for the in-game world. <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>Pathfinder Core Rules PDF to be priced at $10</title>
		<link>http://rpgcentric.com/pathfinder-core-rules-pdf-to-be-priced-at-10.html</link>
		<comments>http://rpgcentric.com/pathfinder-core-rules-pdf-to-be-priced-at-10.html#comments</comments>
		<pubDate>Fri, 26 Jun 2009 19:11:17 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[pathfinder]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=1688</guid>
		<description><![CDATA[It&#8217;s official, folks, at least according to Vic Wertz, Paizo&#8216;s Technical Director. The PDF version of the Pathfinder Core Rules, a 572-page hardcover book that will run $50 (which is costly but considering it&#8217;s a PHB and DMG in one, it&#8217;s cheap) , will be sold for $10. Personally, I think it&#8217;s a brilliant decision. [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s official, folks, at least according to Vic Wertz, <a title="Paizo Publishing" rel="homepage" href="http://paizo.com/" target="_blank">Paizo</a>&#8216;s Technical Director. The PDF version of the <a title="Pathfinder" href="http://www.paizo.com/pathfinder" target="_blank">Pathfinder</a> Core Rules, a 572-page hardcover book that will run $50 (which is costly but considering it&#8217;s a PHB <strong>and</strong> DMG in one, it&#8217;s cheap) , will be sold for $10. Personally, I think it&#8217;s a brilliant decision. I was already planning on buying the hardcover at <a title="Gen Con" rel="homepage" href="http://www.gencon.com" target="_blank">GenCon</a> and I&#8217;ll definitely be buying the PDF afterwards. <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>For more info, check out this <a title="EN World" href="http://www.enworld.org" target="_blank">EN World</a> thread: <a title="Pathfinder PDF $10" href="http://www.enworld.org/forum/general-rpg-discussion/258263-paizo-sets-price-pathfinder-rpg-pdf-9-99-a.html" target="_blank">http://www.enworld.org/forum/general-rpg-discussion/258263-paizo-sets-price-pathfinder-rpg-pdf-9-99-a.html</a></p>
<p>Edit: $10 is a definite go! <a title="Pathfinder" href="http://paizo.com/store/paizo/pathfinder/pathfinderRPG/v5748btpy88yj" target="_blank">http://paizo.com/store/paizo/pathfinder/pathfinderRPG/v5748btpy88yj</a></p>
<p><a title="Pathfinder PDF $10" href="http://www.enworld.org/forum/general-rpg-discussion/258263-paizo-sets-price-pathfinder-rpg-pdf-9-99-a.html" target="_blank"></a><a href="http://rpgcentric.com/wp-content/uploads/2009/06/pathfinderrpglogo_500.jpeg"><img class="aligncenter size-medium wp-image-1689" title="Pathfinder Logo" src="http://rpgcentric.com/wp-content/uploads/2009/10/pathfinderrpglogo_500-300x72.jpg" alt="Pathfinder Logo" width="300" height="72" /></a></p>
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		<title>Hellfire Congress 3: A Star Is Born &#8211; Pathfinder @ GenCon</title>
		<link>http://rpgcentric.com/hellfire-congress-3-a-star-is-born-pathfinder-gencon.html</link>
		<comments>http://rpgcentric.com/hellfire-congress-3-a-star-is-born-pathfinder-gencon.html#comments</comments>
		<pubDate>Mon, 18 May 2009 21:40:41 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[3.5]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Pathfinder]]></category>
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		<guid isPermaLink="false">http://rpgcentric.com/?p=1401</guid>
		<description><![CDATA[Hellfire Congress 3: A Star Is Born is an official Pathfinder game put on by Paizo at GenCon. You can read more about it on their site. It will run on Thursday from 4pm to midnight. It&#8217;s $20 but I think $2.50/hour for entertainment from the guys at Paizo will be well worth it. I&#8217;ve [...]]]></description>
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<div class="mceTemp">
<p>Hellfire Congress 3: A Star Is Born is an official Pathfinder game put on by <a title="Paizo Publishing" rel="homepage" href="http://paizo.com/" target="_blank">Paizo</a> at <a title="Gen Con" rel="homepage" href="http://www.gencon.com" target="_blank">GenCon</a>. You can read more about it on <a title="Pathfinder at GenCon" href="http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/announcements/hugePathfinderGameAtGenCon" target="_blank">their site</a>. It will run on Thursday from 4pm to midnight. It&#8217;s $20 but I think $2.50/hour for entertainment from the guys at Paizo will be well worth it. <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  I&#8217;ve already purchased my ticket and hope to see some of you there!</p>
<p>More information on the event: <a title="Official Information on Event" href="http://gencon.highprogrammer.com/gencon-indy-2009.cgi/event/RPG0903644" target="_blank">http://gencon.highprogrammer.com/gencon-indy-2009.cgi/event/RPG0903644</a></p>
<dl class="wp-caption alignnone" style="width: 186px;">
<dt class="wp-caption-dt"><a href="http://www.gencon.com" target="_blank"><img style="border: 0pt none; margin: 2px;" title="Gen Con" src="http://rpgcentric.com/wp-content/uploads/2009/10/300px-gen_con_logosvg2.png" alt="Gen Con" width="176" height="51" /></a></dt>
<dd class="wp-caption-dd zemanta-img-attribution" style="font-size: 0.8em;">Image via <a href="http://en.wikipedia.org/wiki/Image:Gen_Con_logo.svg">Wikipedia</a></dd>
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		<title>Pathfinder is pretty cool</title>
		<link>http://rpgcentric.com/pathfinder-is-pretty-cool.html</link>
		<comments>http://rpgcentric.com/pathfinder-is-pretty-cool.html#comments</comments>
		<pubDate>Tue, 07 Apr 2009 12:16:17 +0000</pubDate>
		<dc:creator>reveal</dc:creator>
				<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[pathfinder]]></category>

		<guid isPermaLink="false">http://rpgcentric.com/?p=1325</guid>
		<description><![CDATA[I&#8217;ve been looking over the Pathfinder beta info lately since I may be running a campaign for my group starting next month. I must admit that I&#8217;m impressed by it. I love D&#38;D 3.5 and have the rules pretty much memorized. I knew that Pathfinder was based on 3.5 but changes had been made. I [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been looking over the <a title="Pathfinder RPG" href="http://paizo.com/pathfinderRPG" target="_blank">Pathfinder</a> beta info lately since I may be running a campaign for my group starting next month. I must admit that I&#8217;m impressed by it. I love D&amp;D 3.5 and have the rules pretty much memorized. I knew that Pathfinder was based on 3.5 but changes had been made. I didn&#8217;t know what to expect but, after doing some research, I found the following changes (in no particular order):</p>
<ul>
<li><strong>DMs can choose how fast to advance the PCs based upon three &#8220;XP tracks.&#8221;</strong> I&#8217;m not sure if that&#8217;s good or bad; just kind of <em>meh</em>. To me, it&#8217;s always been up to the DM as far as telling the players when they go up a level. The only reason it was necessary to really keep track of XP in 3.5 was because players sometimes had to spend XP for spells. Since Pathfinder no longer does that, I see no reason keep track of it. I guess it&#8217;s for players who must know <em>exactly</em> how much XP their character has.</li>
</ul>
<ul>
<li><strong>Attributes start at 10 for point buy instead of 8.</strong> This I like. I always thought PCs should be <em>above average</em> compared to NPCs. Otherwise, why would they be adventuring?</li>
</ul>
<ul>
<li><strong>Some classes have lists of bonus languages to choose from.</strong> I like this, too. It makes sense, for example, that a druid could possibly learn Sylvan.</li>
</ul>
<ul>
<li><strong>Sneak attacks work against everything unless the creature has immunity. </strong>No arguments here. I&#8217;ve always thought that sneak attacks were more about &#8220;hitting the vital area,&#8221; i.e. the area that would do the most damage to the enemy, rather than &#8220;the area that will cause the enemy to bleed more.&#8221;</li>
</ul>
<ul>
<li><strong>You can only have as many ranks in a skill as total hit dice but, if you have ranks in it and it&#8217;s a class skill, you get a +3 bonus to a check with that skill.</strong> Dunno how I feel about this. On the one hand, it rewards characters who are more skillful types of their class but, on the other hand, I feel it may pigeonhole people into playing more &#8220;typical&#8221; rogues, clerics, etc, rather than branching out.</li>
</ul>
<ul>
<li><strong>If a prestige class calls for a certain number of ranks in a skill <em>and </em>the skill is a class skill, you can qualify if you have the number of ranks needed minus three.</strong> This just seems overly complicated to me.</li>
</ul>
<ul>
<li><strong>If a prestige class calls for a certain number of ranks in a skill <em>and </em>the skill is not a class skill, you can qualify if you have the double the number of ranks needed.</strong> This goes back to my fear of pigeonholing players. To me, this tells people that &#8220;you can only be a [insert prestige class] if you are also a [insert character class here], otherwise you&#8217;re SOL.&#8221;</li>
</ul>
<ul>
<li><strong>Armor for Small characters costs half as much as armor for a Medium character.</strong> Makes sense to me.</li>
</ul>
<ul>
<li><strong>No more auto-stabilization.</strong> This one could be bad. So now, if a character drops below 0, they get a total of one auto-stabilize check instead of one every round. Definitely makes a cleric more useful! <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </li>
</ul>
<ul>
<li><strong>No more <em>turn undead</em>. Now you <em>channel positive energy</em>.</strong> Love it! 30-foot radius burst of positive energy that damages undead and makes them frightened (successful Will by undead negates frighten and halves damage). It also <em>heals</em> every living creature, friend or foe, in the burst. This was definitely one of the cooler changes for me.</li>
</ul>
<ul>
<li><strong>Bull rush, disarm, grapple, overrun, sunder, and trip are now combined into one thing: Combat Maneuvers.</strong> Seems cool but I&#8217;m not sure about the actual application. You roll a d20 and add your CMB (Combat Maneuver Bonus) against a DC of 15+the enemy&#8217;s CMB. I realize that, as you get better, you&#8217;ll be able to succeed more often, but I wonder, with such a high DC, if that&#8217;s going to dissuade lower level PCs from even trying grapples or bull rushes, etc.</li>
</ul>
<p><strong>That&#8217;s all I&#8217;ve found so far. If I&#8217;ve missed anything, please let me know. As it stands, I&#8217;m <em>really</em> looking forward to playing Pathfinder. <img src='http://rpgcentric.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </strong></p>
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