Here comes the option train!
Today’s post is a combination of two things: A rant and a follow-up to this post.
Holy ***. That’s right; holy ****.
I’m a big fan of capitalism. I’m also a big fan of Wizards of the Coast. But, holy ****, they are milking the hell out of 4E. The 4E PHB was released on June 6, 2008. The PHB2 has a street date of March 17, 2009. Nine months. And in that time frame, players will have 16 core classes to choose from (Cleric, Fighter, Paladin, Ranger, Rogue, Warlock, Warlord, and Wizard from PHB1 and Avenger, Barbarian, Bard, Druid, Invoker, Shaman, Sorcerer, and Warden from PHB2)with each class having multiple powers to choose from. Martial characters have Martial Powers (the book) from which to choose more powers. There will be 13 core races to choose from (Dragongborn, Dwarf, Eladrin, Elf, Half-Elf, Halfling, Human, and Tiefling from PHB 1 and Deva (new name for Aasimar), Gnome, Half-Orc, Goliath, and Shifter from PHB2). We also have 1491 magic items (602 in PHB1 and 889 in Adventurer’s Vault). Who knows how many will be in the PHB2 and Adventurer’s Vault 2!
And this is all just core! There are races and classes in the Forgotten Realms books (Drow and Genasi for races and the Swordmage as a class). Manual of the Planes has a new race (Bladelings). Eberron will certainly have a new class in the Artificer, at least, and the Warforged as a new race. That brings the total to 18 classes and 17 races.
I’m all about options. I can spend, and have spent, hours, if not days, to pore through supplements to pick just the right options for my character. But one thing I loved about 4E, and one thing touted by Wizards, was the simplicity of it and the streamlined nature of the new beast. Sadly, I don’t think it’s there anymore. As I said, I understand completely the want of a company to make money but, with 4E, I think it’s too much and it’s definitely too soon (nine months!).









reveal December 22nd, 2008 at 3:05 PM
@Dan – Why is it important to remember multi-classing?
I understand wanting, and liking, options, but I disagree it’s harder to make the world unique without them. Your characters uniqueness shouldn’t be based upon their class and race, it should be based upon how you roleplay it.