Is there a happy medium?
And, no, this has nothing to do with a psychic character. What I’m referring to is the amount of choices that we have when we create characters. Exactly how much is too much?
I’ve seen multiple complaints posted across multiple boards on the lack of choices for character creation in 4E. I’ve heard, from my own players, how frustrating it is to be so limited on the choices available to them.
Granted, I understand where the frustration is coming from. By the time 4E hit the shelves, we had a plethora of sourcebooks for 3E.
- Players Handook
- Players Handbook 2
- Book of Exalted Deeds
- Cityscape
- Complete Adventurer
- Complete Arcane
- Complete Champion
- Complete Divine
- Complete Mage
- Complete Psionic
- Complete Scoundrel
- Complete Warrior
- Dragon Magic
- Expanded Psionics Handbook
- Heroes of Battle
- Heroes of Horror
- Magic of Incarnum
- Races of Destiny
- Races of Stone
- Races of the Dragon
- Races of the Wild
- Sandstorm
- Tome of Battle – Book of Nine Swords
- Tome of Magic
- Unearthed Arcana
- Weapons of Legacy
And those are only some of the official supplements published by Wizards for D&D 3.5 since 2003.
So now all the players who were used to spending hours poring over supplement after supplement trying to create “the perfect character” spend less time figuring out how to develop their PC.
Personally, I like the limited scope of character creation from both a DM and a player perspective. As a DM, it makes it easier to manage the characters without having to look at infinity plus one source books. As a player, I find it forces me to be creative with the choices I’m given, even if I can’t make the exact kind of character I want to make.
And therein lies my question; is there a happy medium? How many supplements are too many? Would you be happy with just the PHB or do you want to run the gamut of options using, for example, the Advanced Players Guide or Fang, Fist, and Song that are available now?








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Swordgleam October 15th, 2008 at 6:23 PM
A lot of the options added in the later books were kind of silly, and/or not the sort of thing people would actually play. Many classes, especially prestige classes, work better for NPCs. As for the choices in 4e, I wish there were a couple more controllers, just so the party wouldn’t have to either force someone to play a wizard, or do without. Aside from that, I’m happy. If I want to make “the perfect character” with stats exactly where I want them, I’ll play a classless game like d6. If I want to min-max, I’ll play 3.5. If I want to pick up something shiny and go blow stuff up, 4e is great.