Prior to Gen Con, I was asked by a friend of mine if he and his group could perform a skit at the ENnies. And am I glad they did! For those of you who were at the ENnies, you saw the Polyhedrals perform their skit at the beginning of the ceremony and know how funny it was. For those of you who haven’t seen it, I present it to you below. The video quality is not the best but the audio comes through nice and clear. Enjoy!
The 2009 ENnie Awards Dream Date Auctions have begun! Listed below you will find direct links to the auctions themselves. The publishers have really gone all out this year and offer some awesome items to the lucky winner.
You’ve only got five days so go and put your bids in now to spend time with your favorite publisher during the 2009 ENnie Awards as well as support the ENnie Awards itself!
I posted the announcement to multiple locations and the prospective judges have decided to post their info and answer questions in those threads. Feel free to visit the following threads to ask them questions before you make a decision.
The nominees for the 2010 ENnies judges are now online for you to look over! Please visit and study each candidate carefully as only five of them will judge next year’s entries.
So I’m in a quandary here. A player in my 3.5 Eberron PbP wants to know about a ring in the Magic Item Compendium that allows a person to, as an immediate action, declare they want to use the ring to gain a +2 deflection bonus to AC against a single attack. The ring can do this four times a day. At the table, I would simply tell the player, “X attacks you” and the player would let me know before the attack was resolved whether or not they wanted to use the ring. In a PbP, however, it’s not that simple.
I don’t like the idea of telling the player “X hits you for Y damage” only to allow the player to say “I would have used the ring!” and have to retcon everything. I think that puts too much power in the hands of the player. Also, I don’t want to slow things down just to ask the player “do you use the ring?” before every single attack against them in combat. OTOH, I don’t want to tell the player “no you can’t have it” because it’s a pretty cool “not in the face!” item.
So what ways could I do this to not slow things down and not put too much power in the players hands but still keep things fun and fair?